---
name: codebase-improve
description: Use when finding architectural friction in a codebase. Surfaces shallow modules, proposes refactors for testability/AI-navigability, grills the design. Uses CONTEXT.md + ADRs.
disable-model-invocation: true
metadata:
  upstream: mattpocock/skills/engineering/improve-codebase-architecture
  adapted-date: "2026-04-28"
---

# Improve Codebase Architecture

Surface architectural friction and propose **deepening opportunities** — refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability.

## Glossary

Use these terms exactly in every suggestion. Consistent language is the point — don't drift into "component," "service," "API," or "boundary." Full definitions in `${CLAUDE_SKILL_DIR}/LANGUAGE.md`.

- **Module** — anything with an interface and an implementation (function, class, package, slice).
- **Interface** — everything a caller must know to use the module: types, invariants, error modes, ordering, config. Not just the type signature.
- **Implementation** — the code inside.
- **Depth** — leverage at the interface: a lot of behaviour behind a small interface. **Deep** = high leverage. **Shallow** = interface nearly as complex as the implementation.
- **Seam** — where an interface lives; a place behaviour can be altered without editing in place.
- **Adapter** — a concrete thing satisfying an interface at a seam.
- **Leverage** — what callers get from depth.
- **Locality** — what maintainers get from depth: change, bugs, knowledge concentrated in one place.

Key principles (see `${CLAUDE_SKILL_DIR}/LANGUAGE.md` for the full list):

- **Deletion test**: imagine deleting the module. If complexity vanishes, it was a pass-through. If complexity reappears across N callers, it was earning its keep.
- **The interface is the test surface.**
- **One adapter = hypothetical seam. Two adapters = real seam.**

This skill is _informed_ by the project's domain model. The domain language gives names to good seams; ADRs record decisions the skill should not re-litigate.

## Process

### 1. Explore

These commands run automatically when the skill loads — output replaces each line below:

- CONTEXT.md: !`cat CONTEXT.md 2>/dev/null || true`
- ADR list: !`ls docs/adr/ 2>/dev/null || true`

If `CONTEXT.md` content is present above, use that vocabulary throughout. If `ADR list` showed files, read the relevant ones before exploring.

Then use the Agent tool with `subagent_type=Explore` to walk the codebase. Don't follow rigid heuristics — explore organically and note where you experience friction:

- Where does understanding one concept require bouncing between many small modules?
- Where are modules **shallow** — interface nearly as complex as the implementation?
- Where have pure functions been extracted just for testability, but the real bugs hide in how they're called (no **locality**)?
- Where do tightly-coupled modules leak across their seams?
- Which parts of the codebase are untested, or hard to test through their current interface?

Apply the **deletion test** to anything you suspect is shallow: would deleting it concentrate complexity, or just move it? A "yes, concentrates" is the signal you want.

### 2. Present candidates

Present a numbered list of deepening opportunities. For each candidate:

- **Files** — which files/modules are involved
- **Problem** — why the current architecture is causing friction
- **Solution** — plain English description of what would change
- **Benefits** — explained in terms of locality and leverage, and also in how tests would improve

**Use CONTEXT.md vocabulary for the domain, and `${CLAUDE_SKILL_DIR}/LANGUAGE.md` vocabulary for the architecture.**

**ADR conflicts**: if a candidate contradicts an existing ADR, only surface it when the friction is real enough to warrant revisiting the ADR. Mark it clearly (e.g. _"contradicts ADR-0007 — but worth reopening because…"_).

Do NOT propose interfaces yet. Ask the user: "Which of these would you like to explore?"

### 3. Grilling loop

Once the user picks a candidate, drop into a grilling conversation. Walk the design tree with them — constraints, dependencies, the shape of the deepened module, what sits behind the seam, what tests survive.

Side effects happen inline as decisions crystallize:

- **Naming a deepened module after a concept not in `CONTEXT.md`?** Add the term to `CONTEXT.md`. Create the file lazily if it doesn't exist.
- **Sharpening a fuzzy term during the conversation?** Update `CONTEXT.md` right there.
- **User rejects the candidate with a load-bearing reason?** Offer an ADR so future reviews don't re-suggest it. Only offer when the reason would actually be needed by a future explorer.
- **Want to explore alternative interfaces for the deepened module?** See `${CLAUDE_SKILL_DIR}/INTERFACE-DESIGN.md`.
