Claude Code Skills·Claude Skills·The open SKILL.md registry for Claude
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Swift — Claude Code Skills

353 Claude Code skills tagged Swift. Browse all programming language-related skills in the open ClaudSkills registry — free to install, one-click via the desktop app.

Showing top 200 of 353 skills, ranked by quality score.

desktop-window-layout-architect

Design desktop window systems that feel native on macOS and Windows: split views, inspectors, auxiliary windows, tiling, snap-safe sizes, default placement, and chrome density. Use

growth

ios-qa

Live-device iOS QA for SwiftUI apps. Connects to a real iPhone via USB CoreDevice IPv6 tunnel, reads Swift source to understand every screen, then runs a vision-driven agent loop:

general

swiftui-design-consultation

Apple-canon design system consultation for SwiftUI projects. Produces DESIGN.md (human source of truth) + a Swift Package starter (DesignSystem.swift + Package.swift + Tests) wired

product

preview-report

Capture previews of multiple SwiftUI files and generate a visual report. Use when the user wants to see all previews at once, create PR documentation, or batch-check UI across file

general

ui-ux-pro-max

UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui — from si

product

add-accessibility

Scan SwiftUI views and add missing accessibility identifiers using a consistent {screen}-{type}-{name} naming convention. Also flags Dynamic Type compatibility issues. Use when you

product

agent-swift-expert

Expert Swift developer specializing in Swift 5.9+ with async/await, SwiftUI, and protocol-oriented programming. Masters Apple platforms development, server-side Swift, and modern c

engineering

android-background-task-specialist

Android background task specialist for WorkManager, Foreground Services, Doze mode, and battery optimization. Activate on: WorkManager, background task Android, Foreground Service,

engineering

animation-patterns

SwiftUI animation patterns including springs, transitions, PhaseAnimator, KeyframeAnimator, and SF Symbol effects. Use when implementing, reviewing, or fixing animation code on iOS

general

animations-transitions

SwiftUI animations, @Animatable macro, withAnimation, transitions, PhaseAnimator, KeyframeAnimator, and interactive motion design. Use when user asks about animations, transitions,

general

ui-ux-pro-max

UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui — from si

product

app-lifecycle

Expert lifecycle decisions for iOS/tvOS: when SwiftUI lifecycle vs SceneDelegate, background task strategies, state restoration trade-offs, and launch optimization. Use when managi

engineering

appkit-app-architecture-workflow

Guide AppKit app-structure decisions for macOS apps across app delegates, status-item menu bar apps, responder-chain menus, windows, controllers, restoration, archiving, Observatio

engineering

appkit-interop

Decide when and how to bridge a macOS app from SwiftUI into AppKit. Use when implementing NSViewRepresentable or NSViewControllerRepresentable, accessing NSWindow or the — from Xop

general

appkit-swiftui-bridge

Expert guidance for hybrid AppKit-SwiftUI development. Covers NSViewRepresentable, hosting controllers, and state management between frameworks. Use when bridging AppKit and SwiftU

general

apple-design-language

Apple-native design language for iOS, iPadOS, and macOS — the editorial layer above HIG plus the domains craft skills miss: UX writing, interaction/form/loading states, and empty/e

growth

apple-dev

Comprehensive Apple platform development skill covering Swift 6, SwiftUI, design, accessibility, concurrency, App Store Connect, testing, and advanced workflows. Master reference f

product

apple-dev-best-practices

Apple platform development best practices for Swift 6, SwiftUI, SwiftData, and iOS/macOS apps. Use when building any iOS or macOS app, writing Swift code, designing SwiftUI views,

engineering

apple-dev-research

Search Apple Dev Search for Swift, SwiftUI, Xcode, iOS, macOS, and Apple-platform community articles, tutorials, blogs, and write-ups.

science

apple-dev-search

Use when you need community blog posts, tutorials, or write-ups about Swift, SwiftUI, Xcode, iOS, macOS, or other Apple-platform development topics and want to search Apple Dev Sea

content

apple-docs

Query Apple Developer Documentation, APIs, and WWDC videos (2014-2025). Search SwiftUI, UIKit, Objective-C, Swift frameworks and watch sessions.

general

apple-ui-accessibility-workflow

Guide Apple UI accessibility implementation and review for SwiftUI-first code, with UIKit and AppKit bridge guidance plus explicit verification expectations and testing handoffs. U

product

arch-clean-swift

Clean Swift (VIP) by Raymond Law. Strict V → I → P → V cycle, per-boundary Request/Response/ViewModel structs, Worker for repo access. Use for TDD-committed UIKit teams; avoid in S

product

arch-mvvm-c

MVVM + Coordinator. UIKit variant uses Coordinator classes owning UINavigationController. SwiftUI variant uses a typed Router with NavigationStack(path:). Use for UIKit medium/larg

general

arch-mvvm-swiftui

MVVM for SwiftUI using the iOS 17 Observation framework (@Observable). Default for medium SwiftUI apps. Use when implementing or refactoring SwiftUI screens with non-trivial presen

engineering

arch-redux-reswift

Redux / ReSwift for iOS. Single global store, pure reducers, actions, middleware for side effects. Use when sharing business logic across platforms or when a team has Redux backgro

product

arch-ribs

Uber RIBs (Router-Interactor-Builder). Hierarchical RIB tree, RxSwift-driven, Builder/Component DI. Use only at Uber-scale teams (≥30 iOS engineers) with deeply nested state. Rejec

engineering

arch-tca

The Composable Architecture (TCA) by Point-Free, SwiftUI-first. @Reducer + @ObservableState, Effect-driven, exhaustive testing via TestStore. Use for correctness-critical greenfiel

engineering

arch-viper

VIPER for UIKit. Five-component module per screen — View, Interactor, Presenter, Entity, Router — plus Builder. Use for large UIKit codebases with multi-team ownership or regulated

general

attributed-string

AttributedString patterns for rich text formatting, alignment, selection, and SwiftUI integration. Use when working with styled text, text editing, or AttributedString APIs.

general

author-swift-docc-docs

Author and review DocC content for Swift package and Xcode app or framework repositories, including symbol comments, articles, extension files, landing pages, topic groups, and lig

engineering

avkit

Create media playback experiences using AVKit. Use when adding video players with AVPlayerViewController, enabling Picture-in-Picture, routing media with AirPlay, using SwiftUI Vid

content

aws-sdk-swift-usage

AWS SDK for Swift development patterns. Use when writing Swift code that uses AWS services via aws-sdk-swift package.

tools

axiom-analyze-swift-performance

Use when the user mentions Swift performance audit, code optimization, or performance review.

engineering

axiom-analyze-swiftui-performance

Use when the user mentions SwiftUI performance, janky scrolling, slow animations, or view update issues.

general

axiom-audit-swiftui-architecture

Use when the user mentions SwiftUI architecture review, separation of concerns, testability issues, or "logic in view" problems.

engineering

axiom-audit-swiftui-layout

Use when the user mentions SwiftUI layout review, adaptive layout issues, GeometryReader problems, or multi-device layout checking.

general

axiom-audit-swiftui-nav

Use when the user mentions SwiftUI navigation issues, deep linking problems, state restoration bugs, or navigation architecture review.

engineering

axiom-games

Use when building ANY 2D or 3D game with SpriteKit, SceneKit, or RealityKit. Covers scene graphs, ECS, physics, actions, game loops, rendering, SwiftUI integration.

science

axiom-ios-ui

Use when building, fixing, or improving ANY iOS UI including SwiftUI, UIKit, layout, navigation, animations, design guidelines. Covers view updates, layout bugs, navigation issues,

engineering

axiom-macos

Use when building ANY macOS app — windows, menus, sandboxing, distribution, AppKit bridging, or macOS-specific SwiftUI patterns.

general

axiom-modernize

Use when the user wants to modernize iOS code to iOS 17/18 patterns, migrate from ObservableObject to @Observable, update @StateObject to @State, or adopt modern SwiftUI APIs.

general

axiom-swift-concurrency

Use when you see 'actor-isolated', 'Sendable', 'data race', '@MainActor' errors, or when asking 'why is this not thread safe', 'how do I use async/await', 'what is @MainActor for',

engineering

axiom-swift-performance

Use when optimizing Swift code performance, reducing memory usage, improving runtime efficiency, dealing with COW, ARC overhead, generics specialization, or collection optimization

engineering

axiom-swiftdata

Use when working with SwiftData - @Model definitions, @Query in SwiftUI, @Relationship macros, ModelContext patterns, CloudKit integration, iOS 26+ features, and Swift 6 — from gen

general

axiom-swiftui

Use when building, fixing, or improving ANY SwiftUI UI — views, navigation, layout, animations, performance, architecture, gestures, debugging, iOS 26 features.

engineering

axiom-swiftui-26-ref

Use when implementing iOS 26 SwiftUI features - covers Liquid Glass design system, performance improvements, @Animatable macro, 3D spatial layout, scene bridging, WebView/WebPage,

general

axiom-swiftui-animation-ref

Use when implementing SwiftUI animations, understanding VectorArithmetic, using @Animatable macro, zoom transitions, UIKit/AppKit animation bridging, choosing between spring and ti

engineering

axiom-swiftui-architecture

Use when separating logic from SwiftUI views, choosing architecture patterns, refactoring view files, or asking 'where should this code go', 'how do I organize my SwiftUI app', 'MV

engineering

axiom-swiftui-containers-ref

Reference — SwiftUI stacks, grids, outlines, and scroll enhancements through iOS 26

general

axiom-swiftui-debugging

Use when debugging SwiftUI view updates, preview crashes, or layout issues - diagnostic decision trees to identify root causes quickly and avoid misdiagnosis under pressure

engineering

axiom-swiftui-debugging-diag

Use when SwiftUI view debugging requires systematic investigation - view updates not working after basic troubleshooting, intermittent UI issues, complex state dependencies, or whe

engineering

axiom-swiftui-gestures

Use when implementing SwiftUI gestures (tap, drag, long press, magnification, rotation), composing gestures, managing gesture state, or debugging gesture conflicts - comprehensive

product

axiom-swiftui-layout-ref

Reference — Complete SwiftUI adaptive layout API guide covering ViewThatFits, AnyLayout, Layout protocol, onGeometryChange, GeometryReader, size classes, and iOS 26 window APIs

general

axiom-swiftui-nav-diag

Use when debugging navigation not responding, unexpected pops, deep links showing wrong screen, state lost on tab switch or background, crashes in navigationDestination — from engi

engineering

axiom-swiftui-nav-diag

Use when debugging navigation not responding, unexpected pops, deep links showing wrong screen, state lost on tab switch or background, crashes in navigationDestination — from engi

engineering

axiom-swiftui-nav-ref

Reference — Comprehensive SwiftUI navigation guide covering NavigationStack (iOS 16+), NavigationSplitView (iOS 16+), NavigationPath, deep linking, state restoration, Tab+Navigatio

general

axiom-swiftui-performance

Use when UI is slow, scrolling lags, animations stutter, or when asking 'why is my SwiftUI view slow', 'how do I optimize List performance', 'my app drops frames', 'view body is ca

general

axiom-textkit-ref

TextKit 2 complete reference (architecture, migration, Writing Tools, SwiftUI TextEditor) through iOS 26

content

axiom-uikit

Use when bridging UIKit and SwiftUI, debugging Auto Layout constraints, working with Combine, TextKit, or UIKit animations.

engineering

bootstrap-xcode-app-project

Bootstrap a new native Apple app project for macOS, iOS, or iPadOS when the user wants to start, begin, create, or bootstrap an Xcode app project. Use for new SwiftUI-first app rep

general

boutique-swiftui

Integrate Boutique with SwiftUI views using onChange, onStoreDidLoad, bindings, and preview stores. Use when building SwiftUI views that display or react to Boutique-persisted data

general

build-iphone-apps

Build professional native iPhone apps in Swift with SwiftUI and UIKit. Full lifecycle development - build, debug, test, optimize, ship. CLI-focused workflow. Use when bui — from to

tools

build-macos-apps

Build professional native macOS apps in Swift with SwiftUI and AppKit. Full lifecycle development - build, debug, test, optimize, ship. CLI-focused workflow. Use when bui — from to

tools

build-native-mobile-ui

Builds native mobile UI in SwiftUI (iOS) and Jetpack Compose (Android) — declarative layout (List/LazyVStack vs Scaffold/LazyColumn), unidirectional state with hoisting (@Observabl

product

build-swift-package

Build or refactor a Swift package API on top of SwiftASB without leaking raw app-server wire models, while keeping live Codex probes opt-in, isolated, timeout-bounded, and document

engineering

build-swiftui-app

Build or refactor a SwiftUI app feature on top of SwiftASB using framework-owned SwiftUI state, SwiftASB thread and turn handles, observable companions, clear runtime diagnostics,

engineering

choose-integration-shape

Choose the right SwiftASB integration shape for a SwiftUI app, AppKit app, command-line tool, helper service, package library, test harness, or mixed Swift project before implement

general

god-tier-swiftui-technical-director

Elite SwiftUI technical director enforcing production architecture, performance discipline, crash prevention, App Store survivability, and long-term scalability for commercial-grad

engineering

cmux-custom-sidebar

Build a custom cmux sidebar from a plain-language request. Use when the user asks for a custom sidebar, a sidebar that shows their workspaces/tabs/PRs/clock, a vibe-coded sidebar,

product

cmux-debugging

Debug logging, Debug menu, runtime pitfalls, typing-latency-sensitive paths, SwiftUI list snapshot boundaries, OS-version repros, and local visual iteration for cmux. Use when addi

product

cometchat-ios

Entry-point for CometChat iOS UI Kit integration in any Swift/iOS project. Detects the project type, gathers requirements through an interactive conversation, and writes production

general

swift-concurrency-updates

Swift 6.2 concurrency updates including default MainActor inference, @concurrent for background work, isolated conformances, and approachable concurrency migration. Use when adopti

engineering

contacts-framework

Read, create, update, and pick contacts using the Contacts and ContactsUI frameworks. Use when fetching contact data, saving new contacts, wrapping CNContactPickerViewController in

general

coordinator-pattern

Expert Coordinator pattern decisions for iOS/tvOS: when coordinators add value vs overkill, parent-child coordinator hierarchy design, SwiftUI vs UIKit coordinator differences, and

engineering

cross-platform-adaptivity

Adapt one SwiftUI codebase across iPhone, iPad, Mac, Apple Watch, Apple TV, and Vision Pro — size classes, adaptive navigation, multi-window/scenes, platform conditionals, and idio

engineering

swift-expert

Builds iOS/macOS/watchOS/tvOS applications, implements SwiftUI views and state management, designs protocol-oriented architectures, handles async/await concurrency, imple — from an

engineering

design-ios

Design new iOS UI from scratch -- a screen, a flow, a component, or a full app interface. Dispatches the apple-ui-architect Opus 4.7 agent which produces production-grade SwiftUI w

product

design-tokens-validator

[Design System] Validate that code and styles use official design tokens instead of hard-coded values. Use when (1) reviewing CSS/SCSS/Tailwind/styled-components for hard-coded col

general

dev-ios-swift-advisor

Développement iOS natif avec Swift, SwiftUI et UIKit. Se déclenche avec "iOS", "Swift", "SwiftUI", "UIKit", "Xcode", "iPhone app", "Apple", "Core Data", "Combine", "App S — from en

engineering

ds-mobile

Mobile app quality audit — 145+ rules across 13 domains with release-readiness scoring (Flutter, SwiftUI, Kotlin/Compose, React Native). Use when auditing a mobile app for quality

engineering

explore-apple-swift-docs

Explore Apple and Swift documentation across Xcode MCP docs, Dash, and official web docs, including search, browse, source selection, local-docs fallback, and optional Dash install

engineering

Expo UI SwiftUI

`@expo/ui/swift-ui` package lets you use SwiftUI Views and modifiers in your app. — from ndesv21/openclaw-master-skills

engineering

Expo UI SwiftUI

`@expo/ui/swift-ui` package lets you use SwiftUI Views and modifiers in your app. — from engineering/mobile

engineering

figma-swiftui

SwiftUI ↔ Figma translation. Use whenever the user mentions Swift, SwiftUI, iOS, iPhone, or iPad — in EITHER direction — translating a Figma design into SwiftUI (design → code), or

content

fluid-animations

Implement natural, Apple-quality fluid UI animation and gesture behavior. Use when coding or reviewing spring motion, Framer Motion/React animations, SwiftUI/UIKit animation, CSS t

general

flutter-bloc-state-manager

Flutter state management expert with BLoC/Cubit, Riverpod, Provider, and Navigation 2.0 (GoRouter). Activate on: Flutter state management, BLoC pattern, Cubit, Riverpod, Provider,

engineering

focus-engine

Implements keyboard, directional, and scene-level focus behavior across SwiftUI and UIKit. Use when managing @FocusState, defaultFocus, focused values, focusable interactions, focu

engineering

format-markdown

Format markdown files to CommonMark/GFM using prettier (commonmark-based parser — the npm analog of cmark-gfm / commonmark.js / swift-markdown). Use when asked to format, normalize

tools

format-swift-sources

Guide SwiftLint and SwiftFormat integration across CLI, Xcode build phases, Xcode source-editor workflows, Swift Package plugins, AppleScript, Git hooks, and GitHub Actions, includ

engineering

fosmvvm-swiftui-view-generator

Generate SwiftUI views that render FOSMVVM ViewModels. Scaffolds ViewModelView pattern with binding, loading states, and previews.

tools

i18n-frameworks

Framework-specific i18n implementation: i18next + react-i18next (React/Next.js), next-intl (Next.js App Router), Django's i18n (gettext/makemessages), Rails I18n (YAML-based), Loca

engineering

image-loading

Generates an image loading pipeline with memory/disk caching, deduplication, and a CachedAsyncImage SwiftUI view. Use when user wants image caching, lazy image loading, or a replac

engineering

implement-review-and-optimize-swiftui-code-with-trace-backed-dia

Guide SwiftUI implementation and refactoring with current Apple patterns, then analyze Instruments traces to diagnose hangs, hitches, and expensive view updates.

engineering

init-xcode-app

Scaffold a standalone SwiftUI app via XcodeGen — pick macOS, iOS, or iOS+watchOS; ships house conventions, a Swift Testing target, swiftformat/swiftlint, optional CloudKit/CI/Relea

tools

ios-26-platform

Use when implementing iOS 26 features (Liquid Glass, new SwiftUI APIs, WebView, Chart3D), deploying iOS 26+ apps, or supporting backward compatibility with iOS 17/18.

general

ios-accessibility

Implements, reviews, or improves accessibility in iOS/macOS apps with SwiftUI and UIKit. Use when adding VoiceOver, Voice Control, Switch Control, or Full Keyboard Access support;

product

ios-animation-implementation

Write Swift animation code using Apple's latest frameworks — SwiftUI animations, Core Animation, and UIKit. Prefer first-party APIs over third-party libraries. Use when implementin

general

ios-app

Scaffolds a native iOS app with SwiftUI, MVVM architecture, dependency injection, persistence, networking, push notifications, keychain, App Clips, and multi-environment Xcode conf

engineering

developing-ios-apps

Develops iOS/macOS applications with XcodeGen, SwiftUI, and SPM. Handles Apple Developer signing, notarization, and CI/CD pipelines. Triggers on XcodeGen project.yml, SPM dependenc

engineering

ios-app-store-submission

Build and submit iOS apps to App Store Connect using fastlane (match/gym/pilot/deliver) or EAS (eas build / eas submit) for native (Swift/SwiftUI/UIKit), React Native, Expo, Flutte

general

ios-application-dev

iOS application development guide covering UIKit, SnapKit, and SwiftUI. Includes touch targets, safe areas, navigation patterns, Dynamic Type, Dark Mode, accessibility, collection

product

axiom-swiftdata

Use when working with SwiftData - @Model definitions, @Query in SwiftUI, @Relationship macros, ModelContext patterns, CloudKit integration, iOS 26+ features, and Swift 6 — from kur

general

ios-core-data-architect

iOS Core Data architect for persistent storage, CloudKit sync, schema migrations, and SwiftData migration. Activate on: Core Data, NSManagedObject, CloudKit sync, Core Data migrati

security

ios-design

iOS UX design guidance for building premium SwiftUI interfaces. Triggers on: iOS UI/UX, layout, components, screen design, Liquid Glass, SwiftUI design, app design review, UI audit

general

ios-design-direction

iOSアプリのデザイン哲学とクリエイティブディレクション。Apple Human Interface Guidelinesに基づく Clarity/Deference/Depthの原則、SwiftUIによる実装パターン、アクセシビリティ設計を包括的にガイド。 使用タイミング: (1) 新規アプリのUI/UX設計時、(2) デザインシステム構築時、(3) Sw

general

ios-developer

Develop native iOS applications with Swift/SwiftUI. Masters iOS 18, SwiftUI, UIKit integration, Core Data, networking, and App Store optimization.

general

ios-development

iOS, iPadOS, and tvOS development with Swift, SwiftUI, and UIKit. Use when building Apple platform apps, implementing iOS-specific features, or following Apple Human Interface Guid

general

ios-hig-design

Build native iOS interfaces following Apple Human Interface Guidelines. Use when the user mentions "iPhone app", "iPad layout", "SwiftUI", "UIKit", "Dynamic Island", "safe areas",

product

ios-knowledge-skill

Skill providing structured iOS lane knowledge: SwiftUI vs UIKit/TCA/MVVM patterns, data stack choices, and OS 4.1 iOS standards. Uses context7 libraries for global guidance.

general

ios-liquid-glass-designer

Implement, refactor, or review iOS 26+ SwiftUI Liquid Glass features using native `glassEffect`, `GlassEffectContainer`, glass button styles, availability gates, and fallbacks.

engineering

ios-marketing-capture-automation

Automate multi-locale marketing screenshot capture for SwiftUI iOS apps with in-app capture system, demo data seeding, and element rendering.

growth

ios-patterns

iOS-specific patterns for Swift and SwiftUI. Use when building iOS applications.

general

ios-performance-optimizer

PFW 철학 통합 자동화 시스템 (v4.0) - Point-Free Workshop 단순성 원칙 최우선 적용, 12개 서브에이전트 동시 실행, TCAFlow & WeaveDI 3.4.1 전문, 타입 안전한 상태 검증 자동 구현. Swift 프로젝트 자동 감지시 PFW 패턴 기반 최적화 실행. TCA ifCaseLet 오류

general

ios-reviewer

WHEN: iOS Swift/SwiftUI code review, UIKit patterns, Combine/async-await checks, MVVM structure analysis WHAT: SwiftUI best practices + Combine patterns + Memory management + Perfo

engineering

ios-snapshot-test

スナップショットテスト支援。swift-snapshot-testing、UI変更検出。 使用タイミング: (1) UIコンポーネントのリグレッションテスト、(2) デザインシステムの検証、 (3) 複数デバイス・ダークモード対応の確認、(4) UIリファクタリング時の安全性確保

engineering

ios-standards

Swift 6.0+ standards, strict concurrency patterns, modern SwiftUI with @Observable, and @MainActor isolation. Essential for iOS 26+ development. Updated 2026-04-04 with crash audit

general

ios-swift-advisor

Développement iOS natif avec Swift, SwiftUI et UIKit. Se déclenche avec "iOS", "Swift", "SwiftUI", "UIKit", "Xcode", "iPhone app", "Apple", "Core Data", "Combine", "App S — from en

engineering

ios-swift-development

Develop native iOS apps with Swift. Covers MVVM architecture, SwiftUI, URLSession for networking, Combine for reactive programming, and Core Data persistence.

engineering

ios-swift-expert

Elite iOS and macOS development expertise for Swift, SwiftUI, UIKit, Xcode, and the entire Apple development ecosystem. Automatically activates when working with .swift files, Xcod

engineering

ios-swift-patterns

SwiftUI, UIKit, MVVM, Combine, async/await, Core Data, and App Store submission patterns

engineering

ios-swift-specialist

Native iOS development specialist for Swift, SwiftUI, UIKit, and Apple platform patternsUse when "ios, swift, swiftui, uikit, xcode, apple, iphone, ipad, app store, core data, comb

engineering

ios-swiftui-architect

Build or refactor iOS SwiftUI views/components: navigation, TabView, sheets, async state, responsive stacks/grids, state ownership, environment injection, previews, and performance

engineering

ios-test

Build, launch, and visually test iOS/SwiftUI apps in the Simulator using computer use. Automated screen navigation, crash log analysis, state testing (empty/error/loading), and mem

engineering

ios-ui-builder

SwiftUIを使ったiOSアプリのUI実装を支援するスキル。View + #Preview macroを生成し、既存の共通コンポーネントを活用しながら効率的にUIを構築する。以下のような場合にこのスキルを使用: (1)「〇〇画面を作って」のような画面作成リクエスト (2)「〇〇のUIをデザインして」のようなUIデザインリクエスト (3)「このコンポーネント

general

ios-ui-review

Review SwiftUI code for iOS/watchOS Human Interface Guidelines compliance, font usage, Dynamic Type support, and accessibility. Use when user mentions UI review, HIG, accessibility

product

build-iphone-apps

Build professional native iPhone apps in Swift with SwiftUI and UIKit. Full lifecycle - build, debug, test, optimize, ship. CLI-only, no Xcode. Targets iOS 26 with iOS 18 — from gl

tools

jetpack-compose-navigation-expert

Jetpack Compose navigation expert with type-safe routes, Hilt DI, and MVVM/MVI architecture. Activate on: Jetpack Compose navigation, Compose type-safe routes, Hilt dependency inje

engineering

kika-design-system

Use when building or modifying SwiftUI views, settings windows, menu-bar UIs, or any surface for the KIKA app — or any calm, premium app you want to feel the same way. Encodes the

product

apple-docs-mcp

MCP server for Apple Developer Documentation. Search iOS/macOS/SwiftUI/UIKit docs, WWDC videos with transcripts, sample code, and framework APIs. Use when you need to look up Apple

content

lang-reference

프로그래밍 언어 패턴 참조 허브 — C++, C#, Elixir, Flutter/Dart, Go, Java, JavaScript, Kotlin, PHP, Python, R, Ruby, Rust, Scala, Swift, TypeScript 16개 언어의 모던 패턴·프레임워크 베스트 프랙티스·테스트 이디엄·안티패턴을 통합

tools

lang-swift-dev

Foundational Swift development patterns covering modern Swift syntax, SwiftUI, protocol-oriented programming, and Cocoa Touch frameworks. Use when writing Swift code, building iOS/

engineering

language-swift

Swift idioms — optionals, value types, actors, async/await, protocols, and Result builders. Auto-load when working with .swift files, Package.swift, or when the user mentions Swift

general

liquid-glass

Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in SwiftUI UI, refactor to Liquid Glass, or review Liquid Gl

engineering

liquid-glass-ios

Apple's Liquid Glass design system for iOS 26+ and iPadOS 26+. Use when: (1) building iOS 26+ UI with glassEffect, (2) implementing GlassEffectContainer for multiple elements, (3)

product

macos-app-design

Use when designing or building native macOS applications with SwiftUI or AppKit. Triggers on menu bar structure, keyboard shortcuts, multi-window behavior, Liquid Glass design syst

general

macos-app-patterns

Use when asked to "build", "add", "scaffold", or "set up" a whole macOS SwiftUI feature — menu-bar apps, settings/preferences screens, sidebar master-detail, NSView/AppKit bridges,

general

macos-appkit-bridge

Decide when and how to bridge a macOS app from SwiftUI into AppKit. Use when implementing NSViewRepresentable or NSViewControllerRepresentable, accessing NSWindow or the — from Xop

general

build-macos-apps

Build professional native macOS apps in Swift with SwiftUI and AppKit. Full lifecycle - build, debug, test, optimize, ship. CLI-only, no Xcode. — from glittercowboy/taches-cc-resou

tools

macos-design-guidelines

Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers

general

macos-developer

Expert in macOS app development using AppKit, SwiftUI for Mac, and XPC. Specializes in system extensions, menu bar apps, and deep OS integration.

general

macos-e2e-scaffold

One-shot XCUITest scaffolding for macOS SwiftUI apps. Audits the project, generates ranked TIER-1/2/3 test stubs, suggests accessibility identifiers with batch confirmation, and em

engineering

macos-hig-designer

Design native macOS apps following Apple's Human Interface Guidelines and Liquid Glass design system. Use when building SwiftUI/AppKit macOS apps, validating designs, or implementi

general

macos-liquid-glass-designer

Implement, refactor, or review modern macOS SwiftUI Liquid Glass UI: NavigationSplitView, toolbars, search, sheets, controls, system materials, `glassEffect`, `GlassEffectContainer

engineering

macos-menubar-swiftui

Use when building, refactoring, or debugging a macOS menu bar app with SwiftUI — MenuBarExtra vs NSStatusItem, .menu vs .window style, LSUIElement, launch at login, global shortcut

engineering

macos-programmer

macOS-specific development patterns, platform APIs, and decision frameworks. Use when developing Mac apps, macOS applications, Cocoa/AppKit code, or making SwiftUI vs AppKit decisi

engineering

macos-swiftui-architect

Build or refactor native macOS SwiftUI scenes and components: windows, commands, toolbars, settings, split views, inspectors, menu bar extras, keyboard workflows, and desktop layou

engineering

macos-view-architect

Refactor macOS SwiftUI views/scenes into small stable subviews, explicit scene roots, command/toolbar ownership, scene-aware state, and narrow AppKit bridges.

engineering

macos-window-architect

Customize macOS 15+ SwiftUI windows and scene behavior: toolbar/title visibility, drag regions, window materials, minimize/restoration, default/ideal placement, launch behavior, an

general

migrating-to-swift-concurrency

Provides the complete Swift Concurrency Migration Guide. Use when migrating to Swift 6, resolving data-race safety errors, understanding Sendable and actor isolation, or incrementa

engineering

migration-patterns

Migration guides for CoreData to SwiftData, UIKit to SwiftUI, ObservableObject to @Observable, XCTest to Swift Testing, Objective-C to Swift, and StoreKit 1 to StoreKit 2. Use when

engineering

migrator

Migrate an iOS codebase from one architecture pattern to another. Covers all 12×12 source→target pairs across MVC, MVP, MVVM-UIKit, MVVM-SwiftUI, MVVM-C, VIPER, Clean Swift, Clean

engineering

swift-mlx

MLX Swift - High-performance ML framework for Apple Silicon with lazy evaluation, automatic differentiation, and unified memory

engineering

moai-domain-mobile

Mobile native and cross-platform development domain skill covering iOS native (Swift/SwiftUI), Android native (Kotlin/Jetpack Compose), React Native, and Flutter. Use when implemen

engineering

moai-lang-swift

Swift 6+ development specialist covering SwiftUI, Combine, Swift Concurrency, and iOS patterns. Use when building iOS apps, macOS apps, or Apple platform applications.

growth

mobile-development

Build modern mobile applications with React Native, Flutter, Swift/SwiftUI, and Kotlin/Jetpack Compose. Covers mobile-first design principles, performance optimization (battery, me

engineering

mobile-ios-design

Master iOS Human Interface Guidelines and SwiftUI patterns for building native iOS apps. Use when designing iOS interfaces, implementing SwiftUI views, or ensuring apps follow Appl

general

mobile-native-ios

Conventions for a Swift / SwiftUI iOS app targeting App Store Connect. Use when .claude/HARNESS.toml selects mobile/native-ios, or when building iOS UI with Swift 6.2 Approachable

engineering

mobile-uiux-promax

Use when designing or building mobile app UI for iOS, Android, React Native, Flutter, SwiftUI, or Jetpack Compose

product

mobileapp-builder

Builds and ships a Swift/SwiftUI iOS app to the App Store from a natural language idea. Handles all phases autonomously: trend research (X + TikTok + App Store) → SDD spec → Xcode

science

mockup-swift

Generate native-quality iOS/macOS mockup PNGs using SwiftUI Preview rendering. Use when designing Apple platform UIs, creating native app mockups, or running /mockup-swift.

general

native

Mobile development specialist. Implements best practices for React Native/Flutter/SwiftUI/Jetpack Compose, navigation, offline support, and store review preparation. Use when mobil

general

native-app-designer

Creates breathtaking iOS/Mac and web apps with organic, non-AI aesthetic. Expert in SwiftUI, React animations, physics-based motion, and human-crafted design. Use for iOS/Mac app U

science

native-ios-core

Shared reference for the native-iOS cluster: the iOS 26 / Swift 6.2 / Xcode 26 baseline, availability-gating discipline for the new frameworks, the data-race-safety (actor isolatio

general

native-ios-orchestrator

Route a native Apple-platform task to the right skill among the iOS specialists — Swift 6.2 concurrency, SwiftUI architecture, actor persistence, protocol-based DI/testing, on-devi

engineering

navigation-patterns

SwiftUI navigation architecture patterns including NavigationStack, NavigationSplitView, TabView, programmatic navigation, and custom transitions. Use when reviewing or building na

engineering

openai--build-ios-apps--swiftui-liquid-glass

Implement and review iOS 26+ SwiftUI Liquid Glass UI. Use when adopting Liquid Glass or checking its correctness, performance, and design fit.

general

openai--build-ios-apps--swiftui-performance-audit

Audit SwiftUI runtime performance from code first. Use when diagnosing slow rendering, janky scrolling, expensive updates, or profiling needs.

general

openai--build-ios-apps--swiftui-ui-patterns

Build and refactor SwiftUI UI with component patterns and examples. Use when shaping navigation, state, layouts, controls, or screen composition.

engineering

openai--build-ios-apps--swiftui-view-refactor

Refactor SwiftUI view files into stable, testable structure. Use when splitting large views, tightening data flow, or cleaning Observation ownership.

engineering

openai--build-macos-apps--appkit-interop

Bridge macOS SwiftUI into AppKit narrowly. Use when implementing representables, reaching NSWindow or panels, handling menus, or using the responder chain.

general

openai--build-macos-apps--liquid-glass

Implement and review macOS SwiftUI Liquid Glass UI. Use when adopting system glass, removing conflicting custom chrome, or building glass surfaces.

general

openai--build-macos-apps--swiftui-patterns

Build macOS SwiftUI scenes and components with desktop patterns. Use when shaping windows, commands, toolbars, settings, split views, or inspectors.

general

openai--build-macos-apps--view-refactor

Refactor macOS SwiftUI views and scenes into stable structure. Use when splitting large views, tightening scene state, or narrowing AppKit escapes.

engineering

openai--build-macos-apps--window-management

Customize macOS SwiftUI windows and scene behavior. Use when tuning window chrome, drag regions, placement, restoration, launch behavior, or borderless windows.

general

openai--codex-plugins

OpenAI Codex Plugins — collection plugin examples cho Codex AI coding agent: Figma, Notion, iOS (SwiftUI), Expo, Netlify, Remotion, Google Slides. Plugin manifest format.

engineering

openai--expo--expo-ui-swift-ui

`@expo/ui/swift-ui` package lets you use SwiftUI Views and modifiers in your app. — from phamlongh230-lgtm/yamtam-engine

engineering

paywall-generator

Generates StoreKit 2 subscription paywall with modern SwiftUI views. Use when user wants to add subscriptions, paywall, or in-app purchases.

tools

pdfkit

Display and manipulate PDF documents using PDFKit. Use when embedding PDFView to show PDF files, creating or modifying PDFDocument instances, adding annotations (highlights, notes,

general

port

Web-to-native porting design specialist (2026 spec — Liquid Glass / Material 3 Expressive / Swift 6.2 / Compose 1.7+ / Xcode 26 / targetSdk 36 / 16KB page / Passkey / Privacy Manif

product

preview-capture

Render named SwiftUI #Previews to PNG at canonical device resolution for design-contract verification, with an automatic simulator-capability check and a documented fallback for ma

general

programming-ios

iOS platform patterns, SwiftUI, SwiftData, App Intents, WidgetKit, StoreKit 2, and modern iOS SDK practices. Auto-activates for iPhone and iPad projects.

general

programming-osx

macOS platform patterns, SwiftUI for Mac, AppKit integration, sandboxing, notarization, and distribution practices. Auto-activates for Mac app projects.

general

react-native-orchestrator

Route a React Native craft task to the right spoke — styling/navigation/Reanimated animation, touch/gesture/haptics, data fetching, or full screen/app visual design. USE WHEN build

engineering

recap-integration

Integrates the Recap Swift package into SwiftUI apps, authors Recap-compatible releases markdown, and configures RecapDisplayPolicy and RecapScreen customization. Use when adding R

general

scenekit

Build 3D scenes and visualizations using SceneKit. Use when creating 3D views with SCNView and SCNScene, building node hierarchies with SCNNode, applying materials and lighting, an

content

sceneview

Build 3D and AR apps with the SceneView SDK in Jetpack Compose, SwiftUI (iOS/macOS/visionOS via SceneViewSwift), Web (Filament.js), Flutter and React Native. Use whenever the user

engineering

sceneview-ios

Build 3D and AR apps on Apple platforms (iOS, macOS, visionOS) with SceneViewSwift — the SwiftUI wrapper around RealityKit. Use whenever the user asks for "3D in SwiftUI", "AR with

tools

sceneview-web

Build 3D and WebXR (AR/VR) experiences in the browser with SceneView for Web — Filament.js (WebGL2/WASM) wrapped in a Kotlin/JS DSL and a plain-JavaScript API on `window.sceneview`

engineering

selran-design-director

Direct high-quality visual work — websites, web apps, dashboards, landing pages, native iOS (SwiftUI) and Android (Jetpack Compose) apps, mobile web, React components, Word/PDF/Pow

product

sentry-cocoa-sdk

Full Sentry SDK setup for Apple platforms (iOS, macOS, tvOS, watchOS, visionOS). Use when asked to "add Sentry to iOS", "add Sentry to Swift", "install sentry-cocoa", or configure

general

shipswift-add-component

Add a single SwiftUI UI component from ShipSwift recipes (animation, chart, alert, loading, input, etc.). Use when the user asks to add a ShipSwift component, "add a shimmer/chart/

engineering

shipswift-build-feature

Build a complete iOS feature by composing multiple ShipSwift recipes (auth, camera, chat, paywall, settings, dashboards, etc.). Use when the user asks to build/create an iOS featur

engineering

shipswift-explore-recipes

Explore and browse the ShipSwift recipe catalog (animations, charts, components, modules). Use when the user says explore/browse/show recipes, "what ShipSwift components are availa

engineering

snapshot-test-setup

Set up SwiftUI visual regression testing with swift-snapshot-testing. Generates snapshot test boilerplate and CI configuration. Use for UI regression prevention.

engineering

solid-swift

SOLID principles for Swift 6 and SwiftUI (iOS 26+). Files < 100 lines, protocols separated, @Observable, actors, Preview-driven development. Features Modular MANDATORY.

general

spritekit

Build 2D games and animations using SpriteKit. Use when creating game scenes with SKScene and SKView, adding sprites with SKSpriteNode, animating with SKAction sequences, simulatin

content

stitch-orchestrator

Master entry point for all Stitch design workflows. Routes from user request → design spec → prompt assembly → screen generation → iteration (edit, variants, design systems) → desi

growth

stitch-swiftui-components

Converts Stitch mobile designs into SwiftUI views for native iOS apps — VStack/HStack/ZStack layout mapping, Color asset tokens with dark mode, NavigationStack/TabView routing, and

general

storekit-purchases

StoreKit 2 in-app purchases and subscriptions in Swift — Product fetch, purchase flow, transaction verification, entitlement checks, Transaction.updates listener, restore, and Swif

engineering