Use for PixiJS v8 image sprites: Sprite, AnimatedSprite, NineSliceSprite, TilingSprite, texture/anchor/tint, frame animation, scalable UI panels, repeating backgrounds.
Use for scientific or scholarly research with source traceability, literature reviews, paper discovery, arXiv/OpenAlex/Crossref/Europe PMC/Semantic Scholar/PubMed queries, corpus…
Prepare and troubleshoot packaging, signing, and notarization workflows for macOS distribution. Use when asked to archive a Mac app, validate bundle structure, reason abo — from…
Reconcile App Store Connect subscriptions/IAPs with RevenueCat products, entitlements, offerings, and packages using `asc` plus RevenueCat MCP.
Automatically translate and sync App Store metadata (description, keywords, what's new, subtitle) to multiple languages using LLM translation and asc CLI.
Review Kotlin Multiplatform security and privacy across secure storage, tokens, Ktor auth, TLS, certificate pinning, logging redaction, runtime protection, platform APIs, and…
Investigate and fix flaky tests using Tuist test insights and local repeated test runs. Use when a user provides a flaky test URL, test case identifier, or asks to find a — from…
Design and critique multiplayer dynamics, cooperation, competition, social systems, fairness, toxicity prevention, guilds, matchmaking, content cadence, seasons, events, battle…
Capture, inspect, compare, and prove iOS leaks with Apple's `leaks`, simulator memgraphs, retain-cycle evidence, and before/after leak summaries.
Design and review KMP data layers, repositories, source-of-truth, DTO/domain mapping, sync, offline-first behavior, persistence choices, error handling, threading, and API…
Orchestrate TestFlight distribution, groups, testers, and What to Test notes using asc. Use when rolling out betas. — from Xopoko/plug-n-skills
Decide when and how to bridge a macOS app from SwiftUI into AppKit. Use when implementing NSViewRepresentable or NSViewControllerRepresentable, accessing NSWindow or the — from…
Audit Xcode project configuration, build settings, scheme behavior, and script phases to find build-time improvements with explicit approval gates.
Audit Kotlin Multiplatform production readiness with explicit scorecards, release blockers, risk ownership, validation commands, and deferred checks across architecture, build,…
Sync and validate App Store metadata and localizations with asc, including legacy metadata format migration. Use when updating metadata or translations.
Use first for PixiJS v8 tasks. Router for Application/app.init, scene graph Container/Sprite/Graphics/Text/Mesh, Assets, events, Ticker, filters, shaders, performance, migration,…
Design and implement App Intents, AppEntity, EntityQuery, and App Shortcuts for iOS system surfaces such as Shortcuts, Siri, Spotlight, widgets, controls, and app handoff routes.
Use for PixiJS v8 accessibility: AccessibilitySystem, screen reader overlays, keyboard navigation, accessibleTitle, accessibleHint, tabIndex, roles, activation settings.
Add and verify lightweight macOS runtime telemetry with `Logger`/`os.Logger`, `log stream`, Console filters, signposts, and build-run checks.
Diagnose and fix Kotlin Multiplatform Gradle, source-set, dependency, Android target, Compose plugin, KGP/AGP, testing, static-analysis, and CI issues.
Create or refine SDD requirements and specifications with explicit assumptions, non-goals, acceptance criteria, success metrics, and retrofit truth markers.
Pull, edit, validate, dry-run, and push App Store metadata with the current canonical `asc metadata` JSON workflow.
Implement or review Tauri 2 Rust commands, frontend invoke wrappers, events, Channels, custom errors, state, official plugins, or custom Tauri plugins across Rust, JavaScript,…
Implement, refactor, or review iOS 26+ SwiftUI Liquid Glass features using native `glassEffect`, `GlassEffectContainer`, glass button styles, availability gates, and fallbacks.
Design and verify Kotlin Multiplatform CI and publishing workflows for Maven publications, Gradle metadata, ABI validation, XCFramework, SwiftPM export, KMMBridge, artifact…
Create, generate, evaluate, export, install, or debug iOS and macOS app icons, including AppIcon.appiconset assets and macOS .icns bundle icons.
Use RocketSim for iOS Simulator UI inspection and interaction, including visible accessibility state, taps, long-presses, swipes, typing, hardware buttons, and RocketSim CLI…
Use when creating, editing, auditing, or debugging skill names, descriptions, SKILL.md frontmatter, plugin skill metadata, discovery triggers, routing phrases, under-triggering,…
Design or critique information architecture, navigation, taxonomy, labeling, screen structure, content priority, findability, search and browse strategy, and information hierarchy.
Inspect signing, entitlements, hardened runtime, and Gatekeeper issues for macOS apps. Use when asked to diagnose code signing failures, missing entitlements, sandbox pro — from…
Debug Tuist-generated project failures across generation, build, and runtime. Use when `tuist generate`, generated Xcode workspaces, or generated app launches fail or beh — from…
Use for PixiJS v8 environments outside normal browser pages: Web Workers, OffscreenCanvas, Node/SSR, CSP, DOMAdapter, BrowserAdapter, WebWorkerAdapter, unsafe-eval.
Triage failing macOS tests across Xcode and SwiftPM workflows. Use when asked to run macOS tests, narrow failing scopes, explain assertion or crash failures, or separate — from…
Create, stabilize, and run UI end-to-end tests with Xcode (XCUIApplication/xcodebuild), including environment setup, focus/input stabilization, logging/attachments, and f — from…
Plan and execute Kotlin Multiplatform migrations and release gates, including AGP 9 Android-KMP, monolithic composeApp splits, CocoaPods to SwiftPM, cinterop, iOS framework…
Implement, refactor, or review modern macOS SwiftUI Liquid Glass UI: NavigationSplitView, toolbars, search, sheets, controls, system materials, `glassEffect`,…
Use for PixiJS v8 Color: hex/CSS/rgb/hsl inputs, toHex/toNumber/toArray/toRgbaString, multiply, premultiply, alpha, tint, color-space conversion.
Run an offline ASO audit on canonical App Store metadata under `./metadata` and surface keyword gaps using Astro MCP. Use after pulling metadata with `asc metadata pull`.
Analyze Swift Package Manager dependencies, package plugins, module variants, and CI-oriented build overhead that slow Xcode builds.
Apply approved Xcode build optimization changes and re-benchmark. Use after `xcode-build-strategist` approval, or for explicit build-setting, script-phase, Swift compilation, or…
Build and repair Compose Multiplatform UI, state, navigation, resources, platform entry points, previews, performance, accessibility, and UI tests in Kotlin Multiplatform projects.
Audit Xcode project configuration, schemes, build settings, target dependencies, run scripts, module maps, explicit modules, and fixed build overhead with approval gates.
Use for PixiJS v8 filters and visual effects: BlurFilter, ColorMatrixFilter, DisplacementFilter, NoiseFilter, Filter.from, padding/resolution, pixi-filters community effects.
Submit or update a Wall of Apps entry in the App-Store-Connect-CLI repository using `asc apps wall submit`.
Manage Xcode version/build numbers, archive, export, upload, and publish IPA/PKG artifacts with `asc xcode` helpers before TestFlight or App Store submission.
Use when diagnosing Codex CLI install, config, auth, runtime, feature flags, sandbox denials, debug models, prompt input, app-server, remote-control, remote websocket/unix…
Resize, strip alpha, color-convert, validate, and upload App Store screenshots using current `asc screenshots` size data and macOS `sips`.
Customize macOS 15+ SwiftUI windows and scene behavior using Window, WindowGroup, and macOS window modifiers.
Use when managing Claude Code plugins, plugin marketplaces, plugin validation/details/token cost/tag/install/update/remove/prune, session-only plugin-dir or plugin-url, MCP…
Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect…
Apply approved Xcode build optimization changes following best practices, then re-benchmark to verify improvement.
Use when locating, summarizing, or debugging Codex session rollout JSONL logs by CODEX_THREAD_ID, cwd, query, issue key, project path, malformed or huge log symptoms,…
Use when designing, auditing, refactoring, measuring, or validating token-efficient context and prompt/output contracts.
Draft, localize, validate, and upload App Store What's New release notes from git log, bullets, or free text using canonical `./metadata`. Optionally update promotional text.
Build, run, and debug local macOS apps and desktop executables using shell-first Xcode and Swift workflows.
Use for PixiJS v8 custom rendering: Shader.from, GlProgram/GpuProgram, UniformGroup typed uniforms, textures as resources, custom Filter, batchers, WebGL/WebGPU shader code.
Debug Tuist-generated project failures across generation, build, and runtime. Use when `tuist generate`, generated Xcode workspaces, or generated app launches fail or beh — from…
Use when structural code choices need durable rationale: ADRs, tradeoffs, consequences, reversibility, ownership, review triggers, and validation plans.
Benchmark Xcode clean and incremental builds with repeatable inputs, timing summaries, and timestamped `.build-benchmark/` artifacts.
Create, revise, translate, scrape, crop, validate, and prepare App Store marketing screenshots and `.appstore-screenshots` workspaces. Not for general image generation.