Claude Code Skills·Claude Skills·The open SKILL.md registry for Claude
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Architecture (Page 45 of 51)

3060 Claude Code skills in the Architecture sub-category of Engineering.

3,060 skills · updated 2026-08-26 · showing 2641–2700 of 3,060 by quality score

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Use when adding, modifying, optimizing, or debugging CuTile autotuning code. Trigger signals: `exhaustive_search` / `replace_hints` / `hints_fn` / `cuda.tile.tune` in cod — from…
Use when developing application modules or microservices with the tinystruct Java framework. Covers routing, context management, JSON handling with Builder, and CLI/HTTP dual-mode…
Create, inspect, edit, persist, and verify tldraw canvases through the tldraw Desktop local Canvas API without mouse-driven Computer Use.
Use when user requests diagrams, flowcharts, architecture charts, or visualizations. Also use proactively when explaining systems with 3+ components, complex data flows — from…
Together AI reference architecture for inference, fine-tuning, and model deployment. Use when working with Together AI's OpenAI-compatible API.
Design and govern a three-tier CSS custom property token system (primitive → semantic → component), including semantic alias layers, light/dark theming, and DTCG-compatible source…
Context window coach. Proactive guidance for token-efficient Claude Code projects, multi-agent systems, and skill architecture.
Audit and eliminate token waste from cognitive architecture memory files -- instructions, prompts, skills, and agents
Use when reasoning about the protocol-level cycle by which a language model uses external tools: the four phases (declaration, request, execution, continuation), the…
Use for cognitive task analysis, CTA method selection, knowledge capture, tacit expertise routing, and representation design by matching elicitation methods to knowledge type.
Use when facing technical uncertainty, unproven architecture, or building a large feature where agents or humans risk getting lost in details before confirming the architecture…
Evaluate 2–4 architectural options against quality attributes using a weighted decision matrix, quality attribute scenarios, and sensitivity analysis.
Direct role-archetype mapping, optionality architecture, IDPs and OKRs, skill-gap analysis, and pivot sequencing to the appropriate specialist skill.
Use when implementing attention mechanisms, building custom transformer models, understanding positional encoding, or optimizing transformer inference - covers self-attention,…
Use when when building a neural network to map between mass spectrometry spectra and molecular properties (e.g., fingerprints, SMILES, or fragment ions) where sequential or…
Use when you have acquired or generated multi-modal spectroscopic data (integrated NMR, HSQC, COSY, IR spectra) in the model's expected input format, a pre-trained…
Use when when processing sequential spectroscopic data (1H NMR spectra) where both local chemical shift patterns and global spectral dependencies are needed for compound…
Use when you have paired tandem MS spectra and either (1) molecular fingerprints
Use when you have variable-length MS/MS peak lists (m/z arrays and intensity arrays) that must be fed into a transformer architecture for tasks like compound identification or…
Understand and customize the local Trellis architecture inside a user project. Use when modifying .trellis plus platform hooks, settings, agents, skills, commands, prompts,…
Drafts U.S. commercial triple-net (NNN) lease agreements from deal materials. Triggers on term sheets, LOIs, or due-diligence packets where rent, taxes, insurance, and maintenance…
Ensure designs define trust boundaries, authn/authz responsibilities, and propagation of identity/claims across services.
ACTIVATE when implementing domain events, event store, outbox pattern, or reliable event publishing in TypeScript.
ACTIVATE when writing functional-style TypeScript: pipe, compose, currying, Result types, railway-oriented programming, or AsyncResult.
ACTIVATE when designing TypeScript classes, value objects, collections, or when the user asks about object design, encapsulation, Tell Don't Ask, or Symbol.iterator.
Review tutti git diffs for project structure, layering, module ownership, and duplicate event-center infrastructure by planning focused architecture review tasks, then having the…
Generate or review application architecture against Twelve-Factor and modern 12+ Factor design criteria.
Planning skill for augmenting human agents with real-time AI intelligence. Qualifies the developer's use case across coaching, compliance, QA, and routing to recommend the right…
Planning skill for building customer service and support systems. Qualifies the developer's needs across the support ladder (self-service → AI agents → contact center), channel…
Planning skill for identity verification and fraud prevention. Qualifies the developer's needs across authentication method, channel selection, fraud risk level, and user…
Planning skill for transactional notifications, alerts, and reminders. Qualifies the developer's needs across urgency, channel selection, delivery confirmation, and fallback…
Best practices for ISVs (Independent Software Vendors) building SMS features into multi-tenant SaaS platforms using Twilio.
Production architecture for meeting AI systems using TwinMind: transcription pipeline, memory vault, action item workflow, and calendar integration.
Design advanced TypeScript types for safety and expressiveness. Use when creating generic types, branded types, conditional types, mapped types, or designing type-safe APIs.
Architecture standard for building robust, type-safe TypeScript services using the "Spec and Handler" pattern. Use when building CLIs, libraries, or complex business logic.
UE5.6/UE5.7 architecture planning and module boundary design for Unreal projects. Use when requests involve module layout, Build.cs dependencies, reflection exposure strategy,…
Iris's new UI surface design skill. Takes a brief for a new screen, component, or design system and produces a complete visual architecture spec — component tree, layout grid,…
Ultimate Loop Planning - 복잡한 계획이 필요할 때 사용. 6단계 비판 기반 루프로 문제점 철저히 도출 후 플랜 생성. Use for deep planning, thorough analysis, complex feature design, or architecture decisions.
Auto-escalate reasoning depth for complex problems. Use proactively when encountering architecture, debugging, or unfamiliar code.
Design, critique, read, write, render, and implement UML and UML-like software diagrams. Use when the user mentions UML, sequence diagrams, class diagrams, activity diagr — from…
Generate UML diagrams including class, sequence, and use case diagrams. Use when modeling software systems or documenting architecture.
Codebase'i derinlemesine anla. Onboarding, architecture discovery, dependency mapping.
Deep expertise in Logseq's Datascript database schema. Auto-invokes when users ask about Logseq DB schema, Datascript attributes, built-in classes, property types, entity…
Explains Tauri's core architecture: the Rust backend, native webview integration, Core-Shell design, IPC mechanisms, and security model fundamentals.
Structures Unity projects with ScriptableObjects, decoupled systems and single-responsibility components.
Architectural patterns, Data-Oriented Technology Stack (DOTS), Unity ECS, Burst Compiler, C# Job System, memory management, zero-allocation C# patterns, and frame-budget…
Auditer l'architecture d'un projet Unity. Utiliser quand l'utilisateur dit '/unity-review', 'review unity', 'audit architecture', 'verifier le projet unity', 'architecture…
VContainer dependency injection expert specializing in IoC container configuration, lifecycle management, and Unity-optimized DI patterns.
Use when implementing language-agnostic patterns like layered architecture, dependency injection, error handling, or code organization principles across any technology stack.
ONLY when user explicitly requests: full project analysis, deep codebase audit, or comprehensive architecture review. Routes to core and framework-specific analysis skills.
High-level technical SEO and site architecture auditor. Invoke to scan local or live environments for indexing, crawl budget, and structural errors.
Production guidance for Unreal Engine C++ and Blueprints hybrid architecture, UObject memory management, Unreal Smart Pointers, Gameplay Ability System (GAS), Subsystems, Task…
Unreal Engine networking specialist - Masters Actor replication, GameMode/GameState architecture, server-authoritative gameplay, network prediction, and dedicated server setup for…
Unreal Engine networking skill for replication, RPCs, relevancy, and dedicated server architecture.
Scaffolds an Unreal Engine 5 project with C++ module structure, Enhanced Input, Gameplay Ability System, subsystem architecture, .uproject config, and CI/CD via BuildGraph.
Performance and hybrid architecture specialist - Masters C++/Blueprint continuum, Nanite geometry, Lumen GI, and Gameplay Ability System for AAA-grade Unreal Engine projects
Work with the Unsloth MCP Server codebase. Use when maintaining, extending, or debugging this specific MCP server implementation.
Update an existing implementation plan file with new or update requirements to provide new features, refactoring existing code or upgrading packages, design, architecture or…
Actualiza CLAUDE.md y docs/ARCHITECTURE.md cuando cambia arquitectura, comportamiento o convenciones del proyecto
사회복지사가 쓴 계획서·주간업무보고서 등 문서를 한덕연 선생님의 우리말 36항목 + 사회복지 14개 카테고리 + AI 티 두 레이어로 윤문해주는 스킬. v2.1 Fast Path(monolith 1콜) 디폴트, Strict(6+1인 파이프라인) 옵션.
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