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General-Purpose Claude Skills (Page 1764 of 2044)

Productivity, automation, knowledge management, integrations, AI tooling, and general-purpose skills for Claude Code.

122,591 skills · updated 2026-10-11 · showing 105781–105840 of 122,591 by quality score

Sub-topics:Ai Tooling (5,524)Automation (5,432)Integrations (4,803)Business Ops (2,902)Design Creative (2,270)Orchestration Frameworks (2,114)Agents Skills Meta (2,069)Legal Compliance (1,784)

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中文优先:用于统一通知运维相关任务,帮助识别、设计、实现或验证对应工作流。English keywords: Operate notifications as one ECC-native workflow across GitHub, Linear, desktop alerts, hooks, and connected communication…
Implement and consume Weline w_query and cross-module QueryProvider contracts, including provider discovery, introspection, and query:help.
Orchestrate multiple review types into a single multi-domain review with integrated reporting
Orchestrate and run appropriate pensive review skills based on codebase analysis and context.
统一自我进化系统,整合 self-improving-agent、self-improving、mulch 三个技能的优势,提供结构化日志、三层存储、自动升级、模式检测、命名空间隔离和 token 高效的 JSONL 格式支持。
面向真正复杂任务的重型管理系统,使用 anchor、checkpoint、design、恢复和验收追踪。 仅在用户明确要求使用 unified-taskflow、taskflow、.taskflow,或任务确实需要跨多轮、多文件、多阶段的可恢复记录时使用。 不用于小修、普通优化、普通重构、单个 Skill 小改、日常 bug fix,或…
Unified.to integration. Manage data, records, and automate workflows. Use when the user wants to interact with Unified.to data.
Uniify integration. Manage data, records, and automate workflows. Use when the user wants to interact with Uniify data.
Search and trade on the UniMarket P2P marketplace. Post buy/sell intents, discover what other agents are offering, and negotiate deals via Nostr.
Removes a locally-installed Claude Code subagent from `~/.claude/agents/` (user) or `.claude/agents/` (project). Deletes the `.md` file and the `.maxv-source-.json` sidecar.
Cleanly uninstalls the four Alex ACT constellation plugins (alex-act-core, alex-act-illustrator-plugin, alex-act-enterprise, alex-act-msft), the fifteen user-scope discipline…
Use when the user wants to remove the Dolphin right-click "Remove background" action.
Remove a previously installed Claude Code plugin and unregister it from the local plugin registry
Removes a locally-installed skill from ~/.claude/skills/ (user scope) or .claude/skills/ (project scope). Deletes the skill folder and its .maxv-source.json sidecar.
Remove vallorcine from this project while preserving your knowledge base and decisions
Remove the egregore watchdog daemon and clean up all associated files (plist/unit, pidfile, watchdog log).
Use when the user wants to uninstall, remove, or wipe this repo's Sublime-Skills symlinks from ~/.claude/{skills,commands}/ and ~/.codex/skills/ — leaves the repo, the…
Design an uninterrupted work cycle with choice-based activities structured within a realistic time block.
Gewerkschaft und Arbeitsrecht in China: ACFTU (All-China Federation of Trade Unions) Pflichtgewerkschaft, Betriebsvereinbarungen (Collective Contracts), Mindestlohn CN je Provinz,…
UniOne integration. Manage data, records, and automate workflows. Use when the user wants to interact with UniOne data.
Automate Unione tasks via Rube MCP (Composio). Always search tools first for current schemas. — from general/automation
Unionsmarke beim EUIPO anmelden nach UMV (EU) 2017/1001: Modehaus will EU-weiten Markenschutz in einem Verfahren. Normen: Art. 32 ff. UMV (Anmeldeerfordernisse), Art.
Unionsmarken-Anmeldung beim EUIPO Alicante nach UMV (EU) 2017/1001: e-Filing, Vertretungszwang Art. 119 UMV, Formvoraussetzungen, absolute Schutzhindernisse, Beobachtungszeitraum,…
Prüft die rechtstheoretische Spannung zwischen autonomem Unionsrecht, nationaler Demokratie, Effektivität und loyaler Zusammenarbeit.
Dieses Skill untersucht, wie EU-Richtlinien und EuGH-Rechtsprechung die nationalen Regeln zur Beweislast und Darlegungslast im bürgerlichen Recht verändern.
Dieses Skill untersucht, wie EU-Richtlinien und EuGH-Rechtsprechung die nationalen Regeln zur Beweislast und Darlegungslast im bürgerlichen Recht verändern: Dieses Skill — from…
Interact with LinkedIn via Unipile API - send messages, view profiles, manage connections, create posts, react to content.
Access protein metadata, function, taxonomy, and sequences across UniProtKB, UniParc, and UniRef. Use when searching for proteins, mapping identifiers, or retrieving functional…
Query UniProt REST API: search by gene/protein name, fetch FASTA, map IDs (Ensembl, PDB, RefSeq), access Swiss-Prot annotations.
Submit compact UniProt REST API requests for UniProtKB, UniRef, UniParc, and FASTA stream endpoints. Use when a user wants concise UniProt summaries; save raw JSON or FAS — from…
Use when you have a GC-MS results table with a Match.Factor column (representing identification confidence) and you need to understand how many distinct compounds survive at…
Unison language ACSet-structured skill with hierarchical documentation parsing, SPI trajectory recording, and 1069 skill predictions from zubuyul seed.
Analyze franchise and multi-location unit economics including per-location P&L construction, four-wall EBITDA margins, prime cost optimization, contribution margin analysis,…
Analyzes startup unit economics — CAC, LTV, payback period, contribution margin by segment, cohort profitability, and efficiency metrics.
Activate when: deciding whether to spend more on growth; 'is this business actually profitable per customer', 'can we afford ads', raising or budgeting; CAC, LTV, payback,…
Coach a PM through CAC, LTV, LTV:CAC ratio, and Payback Period calculations — then identify which of the three levers (reduce CAC, increase LTV, improve payback) to pull.
Use when modeling CAC, LTV, gross-margin payback, or contribution margin per customer — for SaaS, marketplace, or transactional businesses.
Regenerate src/FSBar.Viz/UnitLabels.generated.fs — the byte-stable 2- or 3-char label table for every BarData unit.
Manage construction unit price databases: update prices, track vendors, apply location factors, maintain historical records. Essential for accurate estimating.
Start finishing tasks instead of just organizing them: connect your OpenClaw agent to Unitask (unitask.app) to manage and do your tasks with secure prioritization, tags, time…
Manage tasks + time blocks in Unitask (unitask.app) via scoped API token (CLI or MCP).
Unity Addressables asset management skill for remote catalogs, content updates, asset bundles, and memory-efficient asset loading.
Asset loading et content management avec Addressables. Organisation des groupes, chargement async, memory management, remote content.
Use for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated…
Transform raw game ideas into complete Unity projects with AI-powered asset generation, scene blueprints, music/SFX prompts, and step-by-step development procedures using Unity 6+…
Unity Animation skill for Animator controllers, Animation Rigging, Timeline integration, and animation state machines.
Unity API の探索と実行。u api schema で検索、u api call で任意の public static メソッドを呼ぶ。 Use for: "Unity API 呼び出し", "u api call", "schema 検索", "CLI 非対応操作のフォールバック"
アセット管理ワークフロー。依存関係調査、参照整合性チェック、パッケージ管理。 Use for: "アセット依存", "参照切れ", "パッケージ管理", "不要アセット"
ビルドワークフロー。検証 → 設定確認 → ビルド実行 → エラー対応。 Use for: "ビルド", "ビルド実行", "プラットフォーム設定", "ビルドエラー"
Unity Cinemachine skill for virtual cameras, procedural camera control, and cinematic sequences.
Unity Cloud Build integration. Manage data, records, and automate workflows. Use when the user wants to interact with Unity Cloud Build data.
Use Unity collection pools on measured hot paths. Use when reducing GC allocations from repeated temporary List, Dictionary, HashSet, or object creation in Unity code.
Unity DOTS/ECS skill for data-oriented design, jobs system, burst compiler optimization, and high-performance gameplay systems.
Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Compiler.
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development.
High Definition Render Pipeline configuration for Unity, including ray tracing, volumetric effects, and high-fidelity graphics setup.
Provides an initial setup for AI Skills, `unity-mcp-cli` command line tool installation and everything else that is helpful to set up at the start of the project.
Unity New Input System configuration skill for action maps, device bindings, control schemes, and cross-platform input handling.
Microi吾码 Unity、UPM SDK、WebGL、3D 游戏/数字孪生、DiyToken/V8 通讯、AI 应用商城交付与完整验收规范。用于评估或提取 Unity 工具箱,创建 Microi.Unity 包,开发 WebGL 场景,接入 Microi.Client 宿主与 V8 接口,引入可授权素材,发布可安装 AI 应用,或审查 Unity…
Generic raycast-based interaction system. Works for any game genre (RPG, Platformer, Simulation).
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