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Claude Content Creation Skills (Page 36 of 42)

Blog writing, copywriting, newsletters, podcast scripts, video content, and social media caption skills for Claude Code.

2,519 skills · updated 2026-05-08 · showing 2101–2160 of 2,519 by quality score

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Génère une nouvelle complète style Twilight Zone (8000-15000 mots) EN FRANÇAIS inspirée par un sujet scientifique/technologique.
Builds intelligent voice routing flows using the Twilio Programmable Voice API. Generates TwiML responses with , , and verbs, and manages call recordings via the Recordings REST…
Connects to Twilio REST API via the twilio-node SDK for programmable messaging and voice. Sends SMS with client.messages.create(), builds IVR flows using TwiML VoiceResponse, and…
Diagnose and fix TwinMind common errors and exceptions. Use when encountering transcription errors, debugging failed requests, or troubleshooting integration issues.
Execute TwinMind primary workflow: Meeting transcription and summary generation. Use when implementing meeting capture, building transcription features, or automating meeting…
Handle TwinMind meeting data with GDPR compliance: transcript storage, memory vault management, data export, and deletion policies.
Configure TwinMind Enterprise with on-premise deployment, custom AI models, SSO integration, and team-wide transcript sharing.
Create your first TwinMind meeting transcription and AI summary. Use when starting with TwinMind, testing your setup, or learning basic transcription and summary patterns.
Incident response for TwinMind failures: transcription not starting, audio not captured, sync failures, and calendar disconnect.
Install and configure TwinMind Chrome extension, mobile app, and API access. Use when setting up TwinMind for meeting transcription, configuring calendar integration, or…
Set up local development workflow with TwinMind API integration. Use when building applications that integrate TwinMind transcription, testing API calls locally, or developing…
Monitor TwinMind transcription quality, meeting coverage, action item extraction rates, and memory vault health.
Optimize TwinMind transcription accuracy and speed with Ear-3 model configuration, audio quality tuning, and caching strategies.
Handle TwinMind meeting events including transcription completion, action item extraction, and calendar sync notifications.
Compare NSTextView and UITextView capabilities for porting between macOS and iOS, building Mac Catalyst editors, or planning cross-platform text features.
Customize text drag and drop in editors — UITextDraggable and UITextDroppable on UITextView and UITextField, UITextDragDelegate items and previews, UITextDropProposal actions,…
Configure Dynamic Type scaling for system and custom fonts in UIKit, AppKit, and SwiftUI — semantic text styles, UIFontMetrics, ScaledMetric, adjustsFontForContentSizeCategory,…
Wrap text around shapes, build multi-column or magazine layouts, and embed tables in attributed strings using NSTextContainer.exclusionPaths, linked NSTextContainer arrays,…
Catalog every API access and content shape that flips a UITextView or NSTextView from TextKit 2 (NSTextLayoutManager) to TextKit 1 (NSLayoutManager) compatibility mode.
Add find and replace to text editors using UIFindInteraction with UITextSearching, NSTextFinder with NSTextFinderClient, and the highlighting paths that don't pollute the document…
Customize copy, cut, and paste in text editors — UIPasteboard and NSPasteboard reads and writes, NSItemProvider type negotiation, format stripping and rich-text sanitization on…
Refresh time-sensitive Apple Text skill content against current Apple documentation via Sosumi. Walks the `references/latest-apis.md` companion file in each time-sensitive skill…
Look up working code snippets for common text-view features — placeholder text, character/word limits, auto-growing height, search highlighting, link/data detection, line numbers,…
Configure spell checking, autocorrect, smart substitutions, and inline prediction on UITextView and NSTextView, drive UITextChecker and NSSpellChecker directly, and avoid the…
Build rich-text editing in SwiftUI using the iOS 26+ TextEditor with AttributedString binding, AttributedTextSelection for selection-aware formatting,…
Choose between TextKit 1 (NSLayoutManager) and TextKit 2 (NSTextLayoutManager) and weigh migration risk.
Reference for TextKit 1 — NSTextStorage, NSLayoutManager, NSTextContainer. Covers the storage / layout manager / container triad, glyph generation and queries, line-fragment…
Reference for TextKit 2 — NSTextLayoutManager, NSTextContentManager, NSTextContentStorage, NSTextLayoutFragment, NSTextLineFragment.
Implement and debug undo and redo in text editors — NSUndoManager grouping with beginUndoGrouping/endUndoGrouping, automatic typing coalescing on UITextView and NSTextView,…
Choose between SwiftUI Text/TextField/TextEditor, UIKit UITextView, and AppKit NSTextView. Capability comparison, tradeoffs, and decision criteria for read-only display vs…
Wrap UITextView (UIViewRepresentable) and NSTextView (NSViewRepresentable) inside SwiftUI without breaking editing.
A blazing-fast source code spell checker written in Rust that finds and corrects typos across entire codebases.
Udemy/eğitim videosu üretim pipeline'i. NotebookLM araştırma → Türkçe ders scripti → ElevenLabs seslendirme → video montaj.
Design system for ulk — light-first, Geist Sans/Mono, single orange accent (#FF6B1F), sharp 4px radii, no shadows, editorial-technical density inspired by zed.dev.
Safely undo the most recent git commit(s) on a feature branch. TRIGGER when the user says "undo my last commit", "undo last N commits", "oops revert that commit", "undo the commit…
Zoom Video SDK for Unity wrapper integrations. Use when building custom Unity-based video session experiences and mapping Unity scene/UI state to Video SDK events.
Unity Engine integration skill for project setup, C# scripting, scene management, prefab creation, and editor automation.
Unity Documentation offline reference skill. Downloads and indexes Unity Manual & ScriptReference locally for Claude Code.
Remote control Unity Editor via CLI using unityctl. Use when working with Unity projects to launch/stop editor, enter/exit play mode, compile scripts, view logs, load scenes, run…
Développement de jeux avec Unity et C#. Se déclenche avec "Unity", "game development", "jeu vidéo", "C# Unity", "GameObject", "ScriptableObject", "2D game", "3D game", "Unity…
Unity Editor와 AI 에이전트를 연결하는 MCP 브리지 스킬. Unity3D 게임 개발 작업을 AI로 자동화할 때 사용. 씬 제어, C# 스크립트 생성·검증, 에셋 파이프라인, UI/비주얼, 테스트·디버깅을 지원. PM·디자이너·게임개발자 역할별 최적 도구 매핑 제공.
Unity Visual Effect Graph skill for GPU particle systems, procedural effects, and high-performance visual effects.
Unreal Engine integration skill for C++/Blueprint development, actor lifecycle management, plugin development, and editor automation.
Expert Unreal Engine 5 developer and technical artist for complete game development via agentic coding.
Unreal Engine Material Editor skill for PBR workflows, material instances, shader complexity, and material functions.
Unreal Engine Niagara VFX skill for particle simulations, GPU sprites, and procedural visual effects.
Use when the user wants to refresh, update, or revisit the tools knowledge layer (pilar 3) of the video-explainer-guide.
Use when the user wants to refresh, update, or revisit the trends and success cases knowledge layer (pilar 2) of the video-explainer-guide.
Find papers and preprints that cite a given URL, especially blogs, docs pages, project pages, or other web content that standard citation indexes often miss.
Synthesize user interview transcripts and feedback files into a prioritized insight report with themes, quotes, and open questions.
Guide for conducting Torres-style story-based user interviews with bias mitigation and JTBD lens.
Derives, groups, and refines user stories from exploration work, prototype behavior, and business context, with prioritization for the first implementation slice.
Generate and validate user stories from various inputs including requirements, research, and feature descriptions.
Create a user story map that lays out activities, steps, tasks, and release slices. Use when planning a workflow, backlog, or MVP around the user journey.
Run a user story mapping workshop with adaptive questions and a structured map output. Use when you need backbone activities, tasks, and release slices for a workflow.
Break a large story or epic into smaller deliverable stories using proven split patterns. Use when backlog items are too big for estimation, sequencing, or independent release.
Generates professional presentations from a JSON deck specification using 18 slide types with dark/light variants, content-to-layout decision logic, and calibrated character…
AutoPresent Studio의 모든 JSON 파일(slides-data, narration-scripts, theme-config, durations, project-config, subtitle 관련)의 스키마 유효성을 검증합니다.
Full extraction rulebook for processing Inbox notes into Canon entries. MUST be used when: processing a voice memo transcript, extracting knowledge from an inbox note, running…
Ingest old campaign materials — notes, character sheets, images, transcripts, spreadsheets — into a structured vault.
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