Claude Code Skills·Claude Skills·The open SKILL.md registry for Claude
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General-Purpose Claude Skills (Page 849 of 2118)

Productivity, automation, knowledge management, integrations, AI tooling, and general-purpose skills for Claude Code.

127,060 skills · updated 2026-11-01 · showing 50881–50940 of 127,060 by quality score

Sub-topics:Ai Tooling (5,689)Automation (5,552)Integrations (4,857)Business Ops (3,263)Design Creative (2,331)Orchestration Frameworks (2,178)Agents Skills Meta (2,132)Legal Compliance (1,848)

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Human-eye verification — BRIEF the walker (why · what changed · itinerary · verdict meanings), then record who·when·result·evidence to walks.jsonl. Records, never judges.
Set up shared Git hooks using gabyx/Githooks (not standard git hooks). Use when a user asks to set up githooks, apply shared hooks, or configure hook repositories in a project.
Automate Gagelist tasks via Rube MCP (Composio). Always search tools first for current schemas. — from general/automation
Gaggiuino analytical skill for machine control, shot expression analysis, and high-performance visualization.
GAIA workflow router. Dispatches to the user-invoked GAIA workflows - plan (task orchestration), spec (Socratic SPEC artifact), handoff (session handoff doc), pickup (resume from…
Add new stories to existing epics or create new epics with stories. Enforces story protection (in-progress/review/done stories are read-only), auto-increments IDs, and validates…
Fuse all named skills from a single contributor into one ultimate skill and record it in the timeline.
Automate the upgrade from GAIA v1 (workflow.xml engine) to v2 (Claude Code native plugin) — backup, migrate templates/memory/config, validate — and v2-to-v2 config reconciliation…
Use when the user asks to validate Gaia internal consistency, audit the local installation, or check that skills, agents, and commands in .claude/ are coherent
How GAIA itself works — its agents, memory, skills, integrations, and workspace. Read this when the user asks how you work, what you can do, how to configure you, or when you are…
GAIA wiki maintenance, sync, consolidate, lint. Runs the full chain with no sub-arg, or a single stage when named (sync | consolidate | lint); append --force to override drift…
Lint GALA code for best practices and coding standards. TRIGGER when user asks to lint, review, or check GALA code quality, or when reviewing .gala files for style/pattern issues.
Design a new gala_team `team.yaml` from scratch, or optimize an existing one, for a given project / area.
Drive end-to-end tests for gala_team against actual claude — exercise multi-member orchestration, cross-team consult, approval flow, recovery, and surface UX / JSON-leak /…
Show discipline analytics — defect escape rate, override rate, cost metrics, and agent scorecard
Genera dataset di training per il Galileo Brain (modello di routing AI per ELAB Tutor). Usa questa skill quando l'utente chiede di creare, rigenerare o espandere il dataset di…
Erstellt einen Geschaeftsbrief im Galledia-CI/CD (Markenhandbuch v1.5). Verwende diesen Skill IMMER, wenn der User einen Brief, Geschaeftsbrief, Anschreiben, Kundenbrief,…
Regenerate the Paperboard Gallery — a local HTML index of all rendered artifact triples. Invokes `paperboard gallery` via the atv-paperboard CLI.
gallery-dl is a command-line tool for downloading image galleries and collections from dozens of hosting sites including Pixiv, DeviantArt, Twitter, Reddit, Instagram, and…
盖洛普带团队助手(管理者精简版):把盖洛普的循证管理框架,转化为一线管理者可立即落地的具体动作。 不做角色扮演、不堆砌政策理论,只回答"我负责的团队,该怎么带"。核心:你是团队体验的总开关(70%杠杆)、 扬长而非补短、给结果不给步骤、高频教练对话取代年度考核、认可要具体及时。…
盖洛普(Gallup)方法论顾问(企业文化部版):用盖洛普的循证 HR 框架帮企业文化/HR 部门做组织诊断、 调查设计、数据解读、机制设计和管理者赋能,不做角色扮演。主要面向"设计者视角"(怎么设计、分析、理解、 推动),也内含"赋能管理者"层。四大支柱:Q12 员工敬业度测量、CliftonStrengths 优势识别、…
Chief Executive Officer. Strategic Hegemon and Apex Instance of the Humans 3.0 protocol. Distilled genius of history's greatest conquerors and modern monopolists.
Chief Technology Officer. Technical guardian. AGI-Adjacent Architectural determinism, self-healing formal verification, and planetary computational leverage.
Use when the founder needs a single orchestrator to route work across multiple departments, synthesize specialist output, or translate an ambiguous business request into a…
GAM standards using mgcv in R. Use when fitting gam(), specifying smooth terms, selecting basis types, or diagnosing concurvity.
Use when after fitting candidate GAM splines with B-spline basis functions across a range of basis dimensions (k values 12–20) to anchor feature pairs (m/z and retention time…
Use when a task needs the judgment of a gambling change person or booth cashier — reconciling a slot-booth bank at shift end, deciding whether a jackpot hand pay needs a W-2G and…
Use when a task needs the judgment of a gambling cage worker — reconciling a cage bank at end of shift, issuing or redeeming a marker against a patron's credit limit, processing a…
Use when a task needs the judgment of a gambling dealer — running a blackjack, craps, roulette, or poker table, resolving a payout dispute, deciding when to call the floor over a…
Produces jurisdiction-specific U.S. gambling law regulatory summaries covering legal status, licensing, taxes, enforcement, and pending reforms.
Use when a task needs the judgment of a Gambling/Gaming Manager — managing table game or slot floor operations, evaluating a hold percentage variance, handling a suspected…
บุคคลเล่นการพนันหรือจัดให้มีการเล่นการพนันชนิดที่ระบุในบัญชี ก. หรือ ข. ท้าย พ.ร.บ.การพนัน หรือการเล่นที่มีลักษณะคล้ายกัน โดยมีการพนันเอาทรัพย์สิน รับกินรับใช้…
Use when a task needs the judgment of a Gambling Surveillance Officer or Gambling Investigator — reviewing camera footage to classify a suspected cheating or past-posting…
Autonomous browser game agent. Analyzes game concept, implements with KAPLAY.js (2D) or Three.js (3D), playtests in headless browser, critiques gameplay/mechanics, fixes, and…
Plan, create, optimize, import, export, and review game-ready 3D assets. Use when Codex is asked to work on props, environment pieces, modular kits, materials, textures, LODs,…
Design, build, repair, and review 3D models for games. Use when Codex is asked about mesh construction, topology, retopology, UV unwrapping, normals, bevels, baking, hard-surface…
Analyze game AI systems including behavior trees, finite state machines, GOAP planning, utility AI scoring, A-star and NavMesh pathfinding, steering and flocking behaviors,…
Expert in designing and implementing intelligent game AI systems including behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering behaviors, and perception…
Building modular, debuggable AI behaviors using behavior trees for game NPCs and agentsUse when "behavior tree, bt, npc ai, ai behavior, game ai, decision tree, blackboard, ai,…
Tracking player behavior and game performance through metrics, event tracking, funnel analysis, retention metrics, and integration with analytics platforms for data-driven game…
Game art principles. Visual style selection, asset pipeline, animation workflow. — from ThaiQuangSon031108FSDev/AlgoSphere-Enterprise
Game art principles. Visual style selection, asset pipeline, animation workflow. — from bg-szy/TOP-SKILLS
Game art principles. Visual style selection, asset pipeline, animation workflow. — from general/design-creative
Direct game art and creative vision. Turn GAME_DESIGN into a production-level ART_DIRECTION defining a recognizable visual style, camera and composition, world and character…
Manage game assets with Kenney-ONLY approach. Search 36,000+ Kenney CC0 assets. If asset not found, ask user to find/generate manually.
AI game asset generation and game development powered by CellCog。Character-consistent art, sprit。Use when 需要代码生成、编程辅助、调试测试、开发部署时使用。不适用于无明确技术栈的模糊需求。适用于独立开发者、企业团队和自动化工作流场景。
GodBlade 게임 에셋 5 카테고리 워크플로우 오케스트레이터. /game-asset-pipeline 또는 배치 생성. AI_Generated/{Characters,Monsters,UI,Backgrounds,Effects}/ 경로 자동 라우팅.
Budget-aware asset planning, image/3D/animation generation, background removal. Load when generating or managing game assets.
Sets Godot 4.x import-time settings: lossless versus VRAM textures, glTF and .blend scale, collision, and LODs, WAV versus Ogg, .tres versus .res, and committed .import sidecars…
Auditiert ein Minispiel (oder alle mit `--all`) systematisch auf einheitlichen Style, Wiederverwendung, Touch, Steuerung, Anleitung, a11y, Architektur, Tests/Bundle, Audio/Haptik.
Launch, see and drive a real game so an agent can test its own mods. Covers launching via Steam or the exe, windowed mode at a fixed size, screenshots of the game window (GPU-safe…
Validate unit stats and combat values against GAME_REQUIREMENTS.md. Use when modifying unit properties, combat formulas, or terrain effects.
Balance game difficulty, resources, rewards, probability, progression, economies, and dominant strategies.
Use when tuning the numbers in a game — economy curves, progression rates, difficulty pacing, drop tables, win/loss probabilities, time-to-X targets, currency velocities, and…
Use when authoring and optimizing 3D game assets in Blender for export to a game engine — clean topology and retopo, UV unwrapping, baking high-to-low normal/AO maps,…
Convert any topic into playable browser games. Types: trivia, matching, word puzzles, adventure games. Uses Phaser.js or Kaboom.js.
Implements reactive Godot 4.x cameras: delta-scaled follow, trauma shake, room zones, SpringArm3D/orbit/FPS rigs, pop-free transitions, split-screen SubViewports, and XROrigin3D…
Find 10x product opportunities and high-leverage improvements. Use when user wants strategic product thinking, mentions '10x', wants to find high-impact features, or says 'what…
Create, critique, and refine game characters for visual clarity, gameplay readability, story role, and production readiness.
Generate professional game character designs via OpenAI Images API. Create diverse characters for RPGs, video games, tabletop games, and interactive media.
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