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Ballistic Calculator

Category: Science & Research  ·  Sub-category: physics  ·  Last updated:
type:review
Use whenever writing, reviewing, or debugging .NET/C# code that uses the BallisticCalculator NuGet package (namespace BallisticCalculator) or its Gehtsoft.Measurements unit types — even when the user doesn't name the package explicitly but is clearly doing external/interior ballistics in .NET (bullet drop, velocity, energy, windage, spin drift, time of flight, zeroing a scope) for rifles, air rifles, bows, or artillery. Covers the full public API (Ammunition, Rifle, Atmosphere, Wind, ShotParameters, TrajectoryCalculator, TrajectoryPoint); standard, custom, .drg, and multi-BC drag tables; saving/loading data and building your own file format around it (BXml and System.Text.Json serialization); and building or rendering scope reticles (e.g. to SVG). Also use it for this library's Gehtsoft.Measurements Measurement<T> unit types (DistanceUnit, VelocityUnit, AngularUnit, WeightUnit, PressureUnit, …). Skip for: generic physics or projectile-motion exercises, a different ballistics library (e.g. GNU/JBM), game-engine or Unity projectile motion, plain unit conversions, and non-code ballistics questions (load-data or forensics advice). Self-contained: no access to the library source or binaries is required — prefer this over scanning the package to rediscover the API. Describes 1.1.13+, including the named ZeroRangeCantBeReachedException / TrajectoryCannotBeCalculatedException failures.
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From the source SKILL.md

A .NET library (netstandard2.0) that models the trajectory of a projectile through the atmosphere using a 3DOF (point-mass) model.

using BallisticCalculator;
using Gehtsoft.Measurements;

What this skill does

Ballistic Calculator is a community-contributed Claude Code skill in the physics sub-category. It ships as a SKILL.md file that Claude Code auto-discovers under ~/.claude/skills/ballistic-calculator/ and loads when your prompt matches the skill's trigger.

When to invoke it: Use whenever writing, reviewing, or debugging .NET/C# code that uses the BallisticCalculator NuGet package (namespace BallisticCalculator) or its Gehtsoft.

Who uses this skill

The Ballistic Calculator Claude Code skill is built for researchers, data scientists, academics, and analysts working with complex data and scientific literature. It's part of ClaudSkills (also referred to as Claude Skills or Claude Code Skills) — the open community-curated registry of 174,000+ SKILL.md files for Anthropic's Claude Code agent and the wider Claude ecosystem (Claude API, Claude Agent SDK).

How to install

Free

Manual install (2 steps)

mkdir -p ~/.claude/skills/ballistic-calculator
curl -L https://claudskills.com/skills/ballistic-calculator/SKILL.md \
  -o ~/.claude/skills/ballistic-calculator/SKILL.md

Or just download SKILL.md directly and drop it into ~/.claude/skills/ballistic-calculator/. Claude Code auto-discovers it on next session.

Skills live at ~/.claude/skills/ballistic-calculator/SKILL.md on macOS/Linux, or %USERPROFILE%\.claude\skills\ballistic-calculator\SKILL.md on Windows. See the full install guide for step-by-step instructions.

Telegram

📱 Install from your phone or desktop Telegram

Open @claudskills_bot on Telegram, tap Open Desktop App, and the desktop app installs this skill for you. Or share the bot link with a colleague — they get the same one-tap install. Learn more →

Pro

One-click install via the desktop app

The ClaudSkills desktop app installs any skill directly into ~/.claude/skills/ with one click — no terminal required. Pro starts at $9/mo or $149 lifetime.

Pro

For the full experience including quality scoring and one-click install features for each skill — upgrade to Pro.

Frequently asked questions

How do I install the Ballistic Calculator Claude Code skill?
Install via the ClaudSkills desktop app (one click) or copy SKILL.md from the source repository to ~/.claude/skills/ballistic-calculator/SKILL.md and restart Claude Code. Both flows are detailed at claudskills.com/install/.
What does the Ballistic Calculator skill do?
Use whenever writing, reviewing, or debugging .NET/C# code that uses the BallisticCalculator NuGet package (namespace BallisticCalculator) or its Gehtsoft.Measurements unit types — even when the user doesn't name the package explicitly but is clearly doing external/interior ballistics in .NET (bullet drop, velocity, energy, windage, spin drift, time of flight, zeroing a scope) for rifles, air rifles, bows, or artillery. Covers the full public API (Ammunition, Rifle, Atmosphere, Wind, ShotParameters, TrajectoryCalculator, TrajectoryPoint); standard, custom, .drg, and multi-BC drag tables; saving/loading data and building your own file format around it (BXml and System.Text.Json serialization); and building or rendering scope reticles (e.g. to SVG). Also use it for this library's Gehtsoft.Measurements Measurement<T> unit types (DistanceUnit, VelocityUnit, AngularUnit, WeightUnit, PressureUnit, …). Skip for: generic physics or projectile-motion exercises, a different ballistics library (e.g. GNU/JBM), game-engine or Unity projectile motion, plain unit conversions, and non-code ballistics questions (load-data or forensics advice). Self-contained: no access to the library source or binaries is required — prefer this over scanning the package to rediscover the API. Describes 1.1.13+, including the named ZeroRangeCantBeReachedException / TrajectoryCannotBeCalculatedException failures.
Is this skill free to install?
Yes. ClaudSkills is an open registry — every skill keeps its source repository's license, and manual install via copy is free. ClaudSkills Pro ($9/mo, $79/yr, or $149 one-time) adds one-click install via the desktop app and a multi-signal Quality Score.
When should I use the Ballistic Calculator skill?
Use Ballistic Calculator when your Claude Code task falls under the Science & Research category — specifically in the physics area. Claude Code auto-discovers installed skills and invokes the right one based on the task description, so you can also ask Claude directly (e.g. "use Ballistic Calculator" or describe the task and let Claude pick). Browse related skills at /category/science/.
What is a Claude Code skill and how does the Ballistic Calculator skill fit in?
A Claude Code skill is a SKILL.md file that lives under ~/.claude/skills/<name>/ and tells the Claude Code CLI agent how to perform a specific task (instructions, prompts, allowed tools). Skills are auto-discovered at session start. Ballistic Calculator is one of 67,000+ skills indexed in the open ClaudSkills catalog, classified under the Science & Research category. Learn more at /learn/what-is-a-claude-skill/.

Attribution & license

Cite this skill

If you reference this skill in a blog post, paper, or documentation, you can cite it as:

APA
nikolaygekht. (2026). Ballistic Calculator [Claude Code skill]. ClaudSkills. https://claudskills.com/skills/ballistic-calculator/
BibTeX
@misc{ballistic-calculator-2026,
  author    = {nikolaygekht},
  title     = {Ballistic Calculator [Claude Code skill]},
  year      = {2026},
  publisher = {ClaudSkills},
  url       = {https://claudskills.com/skills/ballistic-calculator/}
}

Embed this skill

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Badge
[![ClaudSkills](https://claudskills.com/badge/ballistic-calculator.svg)](https://claudskills.com/skills/ballistic-calculator/?utm_source=badge&utm_medium=readme&utm_campaign=skill_badge)
<script>
<script src="https://claudskills.com/embed/ballistic-calculator.js" async></script>
<iframe>
<iframe src="https://claudskills.com/embed/ballistic-calculator.html" width="100%" height="160" frameborder="0" loading="lazy" title="ClaudSkills: Ballistic Calculator"></iframe>

Security scan

Grade A · scanned 2026-08-02 — free static scan against the OWASP Agentic Skills Top 10.

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