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Batocera Display

Category: General  ·  Sub-category: general-misc  ·  Last updated:
type:debug
Use when working on how games look on a Batocera cabinet: CRT and other shaders, shaderset resolution and per-game shader overrides, bezel/overlay artwork and alignment, generating missing .info sidecars, filtering unusable bezels, pinning the display resolution, or diagnosing moire and cropped/misaligned game viewports inside bezels. Covers why a shaderset seems invalid, why .info top values are not alpha coordinates, and why Mega-Bezel per-game art fails. Not for performance/framerate tuning (batocera-tuning).
Security AStatic scan found no risk patternsHow grading works ›

From the source SKILL.md

Shaders, bezels, and display mode — everything about how the picture looks. Assumes the connection pattern, batocera.conf/configgen model, and verify loop from batocera-ops. Because display changes are visual, the batocera-ops remote verify loop (ES HTTP API launch + batocera-screenshot) is your primary tool here: never declare a shader or bezel "working" from the config alone — launch it and look.

What this skill does

Batocera Display is a community-contributed Claude Code skill in the general-misc sub-category. It ships as a SKILL.md file that Claude Code auto-discovers under ~/.claude/skills/batocera-display/ and loads when your prompt matches the skill's trigger.

When to invoke it: Use when working on how games look on a Batocera cabinet: CRT and other shaders, shaderset resolution and per-game shader overrides, bezel/overlay artwork and alignment, generating missing .info sidecars, filtering unusable bezels, pinning the display resolution, or diagnosing moire and cropped/misaligned game viewports inside bezels.

Who uses this skill

The Batocera Display Claude Code skill is built for Claude Code users and developers across all disciplines looking for general-purpose AI assistance. It's part of ClaudSkills (also referred to as Claude Skills or Claude Code Skills) — the open community-curated registry of 196,000+ SKILL.md files for Anthropic's Claude Code agent and the wider Claude ecosystem (Claude API, Claude Agent SDK).

How to install

Free

Manual install (2 steps)

mkdir -p ~/.claude/skills/batocera-display
curl -L https://claudskills.com/skills/batocera-display/SKILL.md \
  -o ~/.claude/skills/batocera-display/SKILL.md

Or just download SKILL.md directly and drop it into ~/.claude/skills/batocera-display/. Claude Code auto-discovers it on next session.

Skills live at ~/.claude/skills/batocera-display/SKILL.md on macOS/Linux, or %USERPROFILE%\.claude\skills\batocera-display\SKILL.md on Windows. See the full install guide for step-by-step instructions.

Telegram

📱 Install from your phone or desktop Telegram

Open @claudskills_bot on Telegram, tap Open Desktop App, and the desktop app installs this skill for you. Or share the bot link with a colleague — they get the same one-tap install. Learn more →

Pro

One-click install via the desktop app

The ClaudSkills desktop app installs any skill directly into ~/.claude/skills/ with one click — no terminal required. Pro starts at $9/mo or $149 lifetime.

Pro

For the full experience including quality scoring and one-click install features for each skill — upgrade to Pro.

Frequently asked questions

How do I install the Batocera Display Claude Code skill?
Install via the ClaudSkills desktop app (one click) or copy SKILL.md from the source repository to ~/.claude/skills/batocera-display/SKILL.md and restart Claude Code. Both flows are detailed at claudskills.com/install/.
What does the Batocera Display skill do?
Use when working on how games look on a Batocera cabinet: CRT and other shaders, shaderset resolution and per-game shader overrides, bezel/overlay artwork and alignment, generating missing .info sidecars, filtering unusable bezels, pinning the display resolution, or diagnosing moire and cropped/misaligned game viewports inside bezels. Covers why a shaderset seems invalid, why .info top values are not alpha coordinates, and why Mega-Bezel per-game art fails. Not for performance/framerate tuning (batocera-tuning).
Is this skill free to install?
Yes. ClaudSkills is an open registry — every skill keeps its source repository's license, and manual install via copy is free. ClaudSkills Pro ($9/mo, $79/yr, or $149 one-time) adds one-click install via the desktop app and a multi-signal Quality Score.
When should I use the Batocera Display skill?
Use Batocera Display when your Claude Code task falls under the General category — specifically in the general misc area. Claude Code auto-discovers installed skills and invokes the right one based on the task description, so you can also ask Claude directly (e.g. "use Batocera Display" or describe the task and let Claude pick). Browse related skills at /category/general/.
What is a Claude Code skill and how does the Batocera Display skill fit in?
A Claude Code skill is a SKILL.md file that lives under ~/.claude/skills/<name>/ and tells the Claude Code CLI agent how to perform a specific task (instructions, prompts, allowed tools). Skills are auto-discovered at session start. Batocera Display is one of 67,000+ skills indexed in the open ClaudSkills catalog, classified under the General category. Learn more at /learn/what-is-a-claude-skill/.

Attribution & license

Cite this skill

If you reference this skill in a blog post, paper, or documentation, you can cite it as:

APA
t3chnaztea. (2026). Batocera Display [Claude Code skill]. ClaudSkills. https://claudskills.com/skills/batocera-display/
BibTeX
@misc{batocera-display-2026,
  author    = {t3chnaztea},
  title     = {Batocera Display [Claude Code skill]},
  year      = {2026},
  publisher = {ClaudSkills},
  url       = {https://claudskills.com/skills/batocera-display/}
}

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Security scan

Grade A · scanned 2026-09-28 — free static scan against the OWASP Agentic Skills Top 10.

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