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Build Interactive Particle Trail

Category: Content  ·  Sub-category: writing  ·  Last updated:
Build a cursor or touch particle interaction that emits by distance along the traveled segment into a recycled GPU point pool, with optional keyboard-triggered bursts. Use for interactive particle trails, pollen lifted from a surface, dust disturbed by a pointer, hover particle bursts, and discrete motes whose spacing must stay consistent at different gesture speeds.
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From the source SKILL.md

Emit discrete motes per unit of pointer travel, spread them across the entire segment, and recycle a fixed GPU pool. Reach for ambient-section-particles when particles are primarily autonomous atmosphere; reach for add-shader-cursor-trail when the output should be a continuous fluid or shader ribbon. Use this Skill when individual grains must react to the gesture.

What this skill does

Build Interactive Particle Trail is a community-contributed Claude Code skill in the writing sub-category. It ships as a SKILL.md file that Claude Code auto-discovers under ~/.claude/skills/build-interactive-particle-trail/ and loads when your prompt matches the skill's trigger.

Who uses this skill

The Build Interactive Particle Trail Claude Code skill is built for content creators, marketers, copywriters, SEO professionals, and editorial teams. It's part of ClaudSkills (also referred to as Claude Skills or Claude Code Skills) — the open community-curated registry of 191,000+ SKILL.md files for Anthropic's Claude Code agent and the wider Claude ecosystem (Claude API, Claude Agent SDK).

How to install

Free

Manual install (2 steps)

mkdir -p ~/.claude/skills/build-interactive-particle-trail
curl -L https://claudskills.com/skills/build-interactive-particle-trail/SKILL.md \
  -o ~/.claude/skills/build-interactive-particle-trail/SKILL.md

Or just download SKILL.md directly and drop it into ~/.claude/skills/build-interactive-particle-trail/. Claude Code auto-discovers it on next session.

Skills live at ~/.claude/skills/build-interactive-particle-trail/SKILL.md on macOS/Linux, or %USERPROFILE%\.claude\skills\build-interactive-particle-trail\SKILL.md on Windows. See the full install guide for step-by-step instructions.

Telegram

📱 Install from your phone or desktop Telegram

Open @claudskills_bot on Telegram, tap Open Desktop App, and the desktop app installs this skill for you. Or share the bot link with a colleague — they get the same one-tap install. Learn more →

Pro

One-click install via the desktop app

The ClaudSkills desktop app installs any skill directly into ~/.claude/skills/ with one click — no terminal required. Pro starts at $9/mo or $149 lifetime.

Pro

For the full experience including quality scoring and one-click install features for each skill — upgrade to Pro.

Frequently asked questions

How do I install the Build Interactive Particle Trail Claude Code skill?
Install via the ClaudSkills desktop app (one click) or copy SKILL.md from the source repository to ~/.claude/skills/build-interactive-particle-trail/SKILL.md and restart Claude Code. Both flows are detailed at claudskills.com/install/.
What does the Build Interactive Particle Trail skill do?
Build a cursor or touch particle interaction that emits by distance along the traveled segment into a recycled GPU point pool, with optional keyboard-triggered bursts. Use for interactive particle trails, pollen lifted from a surface, dust disturbed by a pointer, hover particle bursts, and discrete motes whose spacing must stay consistent at different gesture speeds.
Is this skill free to install?
Yes. ClaudSkills is an open registry — every skill keeps its source repository's license, and manual install via copy is free. ClaudSkills Pro ($9/mo, $79/yr, or $149 one-time) adds one-click install via the desktop app and a multi-signal Quality Score.
When should I use the Build Interactive Particle Trail skill?
Use Build Interactive Particle Trail when your Claude Code task falls under the Content category — specifically in the writing area. Claude Code auto-discovers installed skills and invokes the right one based on the task description, so you can also ask Claude directly (e.g. "use Build Interactive Particle Trail" or describe the task and let Claude pick). Browse related skills at /category/content/.
What is a Claude Code skill and how does the Build Interactive Particle Trail skill fit in?
A Claude Code skill is a SKILL.md file that lives under ~/.claude/skills/<name>/ and tells the Claude Code CLI agent how to perform a specific task (instructions, prompts, allowed tools). Skills are auto-discovered at session start. Build Interactive Particle Trail is one of 67,000+ skills indexed in the open ClaudSkills catalog, classified under the Content category. Learn more at /learn/what-is-a-claude-skill/.

Attribution & license

Cite this skill

If you reference this skill in a blog post, paper, or documentation, you can cite it as:

APA
MengTo. (2026). Build Interactive Particle Trail [Claude Code skill]. ClaudSkills. https://claudskills.com/skills/build-interactive-particle-trail/
BibTeX
@misc{build-interactive-particle-trail-2026,
  author    = {MengTo},
  title     = {Build Interactive Particle Trail [Claude Code skill]},
  year      = {2026},
  publisher = {ClaudSkills},
  url       = {https://claudskills.com/skills/build-interactive-particle-trail/}
}

Embed this skill

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Security scan

Grade A · scanned 2026-08-25 — free static scan against the OWASP Agentic Skills Top 10.

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