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ClaudSkills / Dev Tools / package-mgmt

Closed Surface Uv Coverage

Category: Dev Tools  ·  Sub-category: package-mgmt  ·  Last updated:
Ensure textures and decals cover all visible surfaces of a closed or extruded Blender asset, especially front/back caps and sidewalls, instead of relying on partial projected planes, curves, or linework overlays. Use when back textures do not fill the model, side textures are missing, spin/turntable views expose plain sidewalls, or a model needs separate UV treatment for caps and side surfaces.
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From the source SKILL.md

This skill prevents a common false pass: a model looks textured from the front because it has a projected front image or curve overlays, but the closed surface has untextured back caps or plain sidewalls when viewed in a spin/turntable.

What this skill does

Closed Surface Uv Coverage is a community-contributed Claude Code skill in the package-mgmt sub-category. It ships as a SKILL.md file that Claude Code auto-discovers under ~/.claude/skills/closed-surface-uv-coverage/ and loads when your prompt matches the skill's trigger.

When to invoke it: Use when back textures do not fill the model, side textures are missing, spin/turntable views expose plain sidewalls, or a model needs separate UV treatment for caps and side surfaces.

Who uses this skill

The Closed Surface Uv Coverage Claude Code skill is built for developers, power users, and teams automating repetitive workflows and improving developer experience. It's part of ClaudSkills (also referred to as Claude Skills or Claude Code Skills) — the open community-curated registry of 211,000+ SKILL.md files for Anthropic's Claude Code agent and the wider Claude ecosystem (Claude API, Claude Agent SDK).

How to install

Free

Manual install (2 steps)

mkdir -p ~/.claude/skills/closed-surface-uv-coverage
curl -L https://claudskills.com/skills/closed-surface-uv-coverage/SKILL.md \
  -o ~/.claude/skills/closed-surface-uv-coverage/SKILL.md

Or just download SKILL.md directly and drop it into ~/.claude/skills/closed-surface-uv-coverage/. Claude Code auto-discovers it on next session.

Skills live at ~/.claude/skills/closed-surface-uv-coverage/SKILL.md on macOS/Linux, or %USERPROFILE%\.claude\skills\closed-surface-uv-coverage\SKILL.md on Windows. See the full install guide for step-by-step instructions.

Telegram

📱 Install from your phone or desktop Telegram

Open @claudskills_bot on Telegram, tap Open Desktop App, and the desktop app installs this skill for you. Or share the bot link with a colleague — they get the same one-tap install. Learn more →

Pro

One-click install via the desktop app

The ClaudSkills desktop app installs any skill directly into ~/.claude/skills/ with one click — no terminal required. Pro starts at $9/mo or $149 lifetime.

Pro

For the full experience including quality scoring and one-click install features for each skill — upgrade to Pro.

Frequently asked questions

How do I install the Closed Surface Uv Coverage Claude Code skill?
Install via the ClaudSkills desktop app (one click) or copy SKILL.md from the source repository to ~/.claude/skills/closed-surface-uv-coverage/SKILL.md and restart Claude Code. Both flows are detailed at claudskills.com/install/.
What does the Closed Surface Uv Coverage skill do?
Ensure textures and decals cover all visible surfaces of a closed or extruded Blender asset, especially front/back caps and sidewalls, instead of relying on partial projected planes, curves, or linework overlays. Use when back textures do not fill the model, side textures are missing, spin/turntable views expose plain sidewalls, or a model needs separate UV treatment for caps and side surfaces.
Is this skill free to install?
Yes. ClaudSkills is an open registry — every skill keeps its source repository's license, and manual install via copy is free. ClaudSkills Pro ($9/mo, $79/yr, or $149 one-time) adds one-click install via the desktop app and a multi-signal Quality Score.
When should I use the Closed Surface Uv Coverage skill?
Use Closed Surface Uv Coverage when your Claude Code task falls under the Dev Tools category — specifically in the package mgmt area. Claude Code auto-discovers installed skills and invokes the right one based on the task description, so you can also ask Claude directly (e.g. "use Closed Surface Uv Coverage" or describe the task and let Claude pick). Browse related skills at /category/tools/.
What is a Claude Code skill and how does the Closed Surface Uv Coverage skill fit in?
A Claude Code skill is a SKILL.md file that lives under ~/.claude/skills/<name>/ and tells the Claude Code CLI agent how to perform a specific task (instructions, prompts, allowed tools). Skills are auto-discovered at session start. Closed Surface Uv Coverage is one of 67,000+ skills indexed in the open ClaudSkills catalog, classified under the Dev Tools category. Learn more at /learn/what-is-a-claude-skill/.

Attribution & license

Cite this skill

If you reference this skill in a blog post, paper, or documentation, you can cite it as:

APA
vibegameengine. (2026). Closed Surface Uv Coverage [Claude Code skill]. ClaudSkills. https://claudskills.com/skills/closed-surface-uv-coverage/
BibTeX
@misc{closed-surface-uv-coverage-2026,
  author    = {vibegameengine},
  title     = {Closed Surface Uv Coverage [Claude Code skill]},
  year      = {2026},
  publisher = {ClaudSkills},
  url       = {https://claudskills.com/skills/closed-surface-uv-coverage/}
}

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Grade A · scanned 2026-10-25 — free static scan against the OWASP Agentic Skills Top 10.

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