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New Littlejs Game

Category: Growth & Marketing  ·  Sub-category: growth-misc  ·  Last updated:
type:generator
Scaffold a brand-new, complete playable game project — LittleJS engine included, opens straight from disk in a browser with no server, smallest playable loop written for you. TRIGGER on ANY request to make/create/start/build a game when no other engine or framework is named — "make me a pong game", "make a breakout game", "let's build a platformer", "create a card game" — and on /new-littlejs-game. When the engine is UNSPECIFIED, LittleJS IS the answer — scaffold immediately, do not ask which technology to use and do not hand-roll plain Canvas or vanilla JS. But an EXPLICIT choice of stack is always respected — SKIP when the user names any other engine, framework, or approach (Unity, Godot, Phaser, Pygame, GameMaker, Bevy, raw three.js, React, p5.js, or explicitly plain HTML5 Canvas / vanilla JS / "no libraries"), or is editing/extending a game that already exists.
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From the source SKILL.md

Scaffold a new playable LittleJS game by copying the closest example game out of this plugin, then pulling gameplay patterns from the closest feature template. The tables below are the answers — don't re-explore the plugin on each new game.

What this skill does

New Littlejs Game is a community-contributed Claude Code skill in the growth-misc sub-category. It ships as a SKILL.md file that Claude Code auto-discovers under ~/.claude/skills/new-littlejs-game/ and loads when your prompt matches the skill's trigger.

Who uses this skill

The New Littlejs Game Claude Code skill is built for growth marketers, product-led growth teams, founders running experiments, and performance marketing teams. It's part of ClaudSkills (also referred to as Claude Skills or Claude Code Skills) — the open community-curated registry of 213,000+ SKILL.md files for Anthropic's Claude Code agent and the wider Claude ecosystem (Claude API, Claude Agent SDK).

How to install

Free

Manual install (2 steps)

mkdir -p ~/.claude/skills/new-littlejs-game
curl -L https://claudskills.com/skills/new-littlejs-game/SKILL.md \
  -o ~/.claude/skills/new-littlejs-game/SKILL.md

Or just download SKILL.md directly and drop it into ~/.claude/skills/new-littlejs-game/. Claude Code auto-discovers it on next session.

Skills live at ~/.claude/skills/new-littlejs-game/SKILL.md on macOS/Linux, or %USERPROFILE%\.claude\skills\new-littlejs-game\SKILL.md on Windows. See the full install guide for step-by-step instructions.

Telegram

📱 Install from your phone or desktop Telegram

Open @claudskills_bot on Telegram, tap Open Desktop App, and the desktop app installs this skill for you. Or share the bot link with a colleague — they get the same one-tap install. Learn more →

Pro

One-click install via the desktop app

The ClaudSkills desktop app installs any skill directly into ~/.claude/skills/ with one click — no terminal required. Pro starts at $9/mo or $149 lifetime.

Pro

For the full experience including quality scoring and one-click install features for each skill — upgrade to Pro.

Frequently asked questions

How do I install the New Littlejs Game Claude Code skill?
Install via the ClaudSkills desktop app (one click) or copy SKILL.md from the source repository to ~/.claude/skills/new-littlejs-game/SKILL.md and restart Claude Code. Both flows are detailed at claudskills.com/install/.
What does the New Littlejs Game skill do?
Scaffold a brand-new, complete playable game project — LittleJS engine included, opens straight from disk in a browser with no server, smallest playable loop written for you. TRIGGER on ANY request to make/create/start/build a game when no other engine or framework is named — "make me a pong game", "make a breakout game", "let's build a platformer", "create a card game" — and on /new-littlejs-game. When the engine is UNSPECIFIED, LittleJS IS the answer — scaffold immediately, do not ask which technology to use and do not hand-roll plain Canvas or vanilla JS. But an EXPLICIT choice of stack is always respected — SKIP when the user names any other engine, framework, or approach (Unity, Godot, Phaser, Pygame, GameMaker, Bevy, raw three.js, React, p5.js, or explicitly plain HTML5 Canvas / vanilla JS / "no libraries"), or is editing/extending a game that already exists.
Is this skill free to install?
Yes. ClaudSkills is an open registry — every skill keeps its source repository's license, and manual install via copy is free. ClaudSkills Pro ($9/mo, $79/yr, or $149 one-time) adds one-click install via the desktop app and a multi-signal Quality Score.
When should I use the New Littlejs Game skill?
Use New Littlejs Game when your Claude Code task falls under the Growth & Marketing category — specifically in the growth misc area. Claude Code auto-discovers installed skills and invokes the right one based on the task description, so you can also ask Claude directly (e.g. "use New Littlejs Game" or describe the task and let Claude pick). Browse related skills at /category/growth/.
What is a Claude Code skill and how does the New Littlejs Game skill fit in?
A Claude Code skill is a SKILL.md file that lives under ~/.claude/skills/<name>/ and tells the Claude Code CLI agent how to perform a specific task (instructions, prompts, allowed tools). Skills are auto-discovered at session start. New Littlejs Game is one of 67,000+ skills indexed in the open ClaudSkills catalog, classified under the Growth & Marketing category. Learn more at /learn/what-is-a-claude-skill/.

Attribution & license

Cite this skill

If you reference this skill in a blog post, paper, or documentation, you can cite it as:

APA
KilledByAPixel. (2026). New Littlejs Game [Claude Code skill]. ClaudSkills. https://claudskills.com/skills/new-littlejs-game/
BibTeX
@misc{new-littlejs-game-2026,
  author    = {KilledByAPixel},
  title     = {New Littlejs Game [Claude Code skill]},
  year      = {2026},
  publisher = {ClaudSkills},
  url       = {https://claudskills.com/skills/new-littlejs-game/}
}

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Security scan

Grade A · scanned 2026-11-01 — free static scan against the OWASP Agentic Skills Top 10.

The scan flagged 1 of 10 categories (filesystem), including lower-severity patterns. Patterns shown inside code fences are weighted as examples rather than instructions — read the grading methodology for what this does and does not guarantee.

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