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Stride Shader Asset Workflow

Category: Dev Tools  ·  Sub-category: ide-editor  ·  Last updated:
type:debug
Use when adding, renaming, or debugging Stride SDSL shader files (`*.sdsl`) in a Stride project. Enforces the correct shader registration workflow across `.sdpkg` asset folders, `.csproj` linked shader items, generated shader key files (`*.sdsl.cs`), and forced Stride asset rebuild targets before runtime shader debugging, so agents do not misdiagnose stale asset database/module errors as shader code errors.
Security AStatic scan found no risk patternsHow grading works ›

About this skill (catalog notes)

Stride Shader Asset Workflow includes 7 code blocks for direct copy-paste. The SKILL.md runs to about 1,190 words, in the catalog's typical mid-range.

Original author
tebjan
Indexed lastmod
Catalog position
Dev Tools · ide-editor
Indexed related skills
10

How Stride Shader Asset Workflow fits the catalog

Stride Shader Asset Workflow sits in the Dev Tools category under the ide-editor sub-topic in the ClaudSkills catalog. There are 10 related skills indexed alongside it; comparing a few before installing usually reveals which fits your workflow best.

These notes are auto-generated from features detected in the SKILL.md file and from this catalog's structure — they aren't part of the source repository.

What this skill does

Stride Shader Asset Workflow is a community-contributed Claude Code skill in the ide-editor sub-category. It ships as a SKILL.md file that Claude Code auto-discovers under ~/.claude/skills/stride-shader-asset-workflow/ and loads when your prompt matches the skill's trigger.

When to invoke it: Use when adding, renaming, or debugging Stride SDSL shader files (`*.sdsl`) in a Stride project.

Who uses this skill

The Stride Shader Asset Workflow Claude Code skill is built for developers, power users, and teams automating repetitive workflows and improving developer experience. It's part of ClaudSkills (also referred to as Claude Skills or Claude Code Skills) — the open community-curated registry of 115,000+ SKILL.md files for Anthropic's Claude Code agent and the wider Claude ecosystem (Claude API, Claude Agent SDK).

How to install

Free

Manual install (2 steps)

mkdir -p ~/.claude/skills/stride-shader-asset-workflow
curl -L https://claudskills.com/skills/stride-shader-asset-workflow/SKILL.md \
  -o ~/.claude/skills/stride-shader-asset-workflow/SKILL.md

Or just download SKILL.md directly and drop it into ~/.claude/skills/stride-shader-asset-workflow/. Claude Code auto-discovers it on next session.

Skills live at ~/.claude/skills/stride-shader-asset-workflow/SKILL.md on macOS/Linux, or %USERPROFILE%\.claude\skills\stride-shader-asset-workflow\SKILL.md on Windows. See the full install guide for step-by-step instructions.

Telegram

📱 Install from your phone or desktop Telegram

Open @claudskills_bot on Telegram, tap Open Desktop App, and the desktop app installs this skill for you. Or share the bot link with a colleague — they get the same one-tap install. Learn more →

Pro

One-click install via the desktop app

The ClaudSkills desktop app installs any skill directly into ~/.claude/skills/ with one click — no terminal required. Pro starts at $9/mo or $149 lifetime.

Pro

For the full experience including quality scoring and one-click install features for each skill — upgrade to Pro.

Frequently asked questions

How do I install the Stride Shader Asset Workflow Claude Code skill?
Install via the ClaudSkills desktop app (one click) or copy SKILL.md from the source repository to ~/.claude/skills/stride-shader-asset-workflow/SKILL.md and restart Claude Code. Both flows are detailed at claudskills.com/install/.
What does the Stride Shader Asset Workflow skill do?
Use when adding, renaming, or debugging Stride SDSL shader files (`*.sdsl`) in a Stride project. Enforces the correct shader registration workflow across `.sdpkg` asset folders, `.csproj` linked shader items, generated shader key files (`*.sdsl.cs`), and forced Stride asset rebuild targets before runtime shader debugging, so agents do not misdiagnose stale asset database/module errors as shader code errors.
Is this skill free to install?
Yes. ClaudSkills is an open registry — every skill keeps its source repository's license, and manual install via copy is free. ClaudSkills Pro ($9/mo, $79/yr, or $149 one-time) adds one-click install via the desktop app and a multi-signal Quality Score.
When should I use the Stride Shader Asset Workflow skill?
Use Stride Shader Asset Workflow when your Claude Code task falls under the Dev Tools category — specifically in the ide editor area. Claude Code auto-discovers installed skills and invokes the right one based on the task description, so you can also ask Claude directly (e.g. "use Stride Shader Asset Workflow" or describe the task and let Claude pick). Browse related skills at /category/tools/.
What is a Claude Code skill and how does the Stride Shader Asset Workflow skill fit in?
A Claude Code skill is a SKILL.md file that lives under ~/.claude/skills/<name>/ and tells the Claude Code CLI agent how to perform a specific task (instructions, prompts, allowed tools). Skills are auto-discovered at session start. Stride Shader Asset Workflow is one of 67,000+ skills indexed in the open ClaudSkills catalog, classified under the Dev Tools category. Learn more at /learn/what-is-a-claude-skill/.

Attribution & license

Cite this skill

If you reference this skill in a blog post, paper, or documentation, you can cite it as:

APA
tebjan. (2026). Stride Shader Asset Workflow [Claude Code skill]. ClaudSkills. https://claudskills.com/skills/stride-shader-asset-workflow/
BibTeX
@misc{stride-shader-asset-workflow-2026,
  author    = {tebjan},
  title     = {Stride Shader Asset Workflow [Claude Code skill]},
  year      = {2026},
  publisher = {ClaudSkills},
  url       = {https://claudskills.com/skills/stride-shader-asset-workflow/}
}

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Security scan

Grade A · scanned 2026-06-13 — free static scan against the OWASP Agentic Skills Top 10.

The scan flagged 1 of 10 categories (filesystem), including lower-severity patterns. Patterns shown inside code fences are weighted as examples rather than instructions — read the grading methodology for what this does and does not guarantee.

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