Systemic Game Design
Diseño de juegos con enfoque sistémico, basado en "Advanced Game Design. A Systems Approach" de Michael Sellers. Usala para DISEÑAR sistemas de juego (core loop, loops de refuerzo y balance, motores, economías, ecologías, progresión, partes con atributos y comportamientos, emergencia), para ANALIZAR o CRITICAR un diseño (por qué algo aburre, no engancha, se vuelve lista de tareas o grind, tiene una estrategia dominante, inflación, snowball, decisiones que no importan, demasiada carga mental) y para BALANCEAR con números (curvas de XP, poder y costo, valor y precio de armas, ítems o unidades, probabilidad y drops, counters tipo piedra-papel-tijera, fuentes y sumideros de una economía, métricas de retención). Activala siempre que el usuario hable de game design, mecánicas, loops, balance, progresión, economía o dificultad de un juego, o traiga feedback de playtesters sobre la diversión, aunque no diga "sistemas" ni nombre el libro. Sirve para videojuegos y juegos de mesa.
Security AStatic scan found no risk patternsHow grading works ›
From the source SKILL.md
Esta skill aplica el método de Advanced Game Design: A Systems Approach (Michael Sellers, 2018) a juegos concretos. La idea central del libro: un juego es un sistema, y la experiencia no la escribe el diseñador sino que emerge de partes que interactúan en loops, junto con el jugador. El diseñador controla directamente solo las partes y las reglas. La experiencia la consigue indirectamente, armando el espacio donde ocurre (lo que el libro llama diseño de segundo orden).
What this skill does
Systemic Game Design is a community-contributed Claude Code skill in the threat-hunting sub-category. It ships as a SKILL.md file that Claude Code auto-discovers under ~/.claude/skills/systemic-game-design/ and loads when your prompt matches the skill's trigger.
Who uses this skill
The Systemic Game Design Claude Code skill is built for security engineers, penetration testers, DevSecOps practitioners, and development teams hardening codebases and infrastructure. It's part of ClaudSkills (also referred to as Claude Skills or Claude Code Skills) — the open community-curated registry of 211,000+ SKILL.md files for Anthropic's Claude Code agent and the wider Claude ecosystem (Claude API, Claude Agent SDK).
How to install
Free
Manual install (2 steps)
mkdir -p ~/.claude/skills/systemic-game-design
curl -L https://claudskills.com/skills/systemic-game-design/SKILL.md \
-o ~/.claude/skills/systemic-game-design/SKILL.md
Or just download SKILL.md directly and drop it into ~/.claude/skills/systemic-game-design/. Claude Code auto-discovers it on next session.
Skills live at ~/.claude/skills/systemic-game-design/SKILL.md on macOS/Linux, or %USERPROFILE%\.claude\skills\systemic-game-design\SKILL.md on Windows. See the full install guide for step-by-step instructions.
Telegram
📱 Install from your phone or desktop Telegram
Open @claudskills_bot on Telegram, tap Open Desktop App, and the desktop app installs this skill for you. Or share the bot link with a colleague — they get the same one-tap install. Learn more →
Pro
One-click install via the desktop app
The ClaudSkills desktop app installs any skill directly into ~/.claude/skills/ with one click — no terminal required. Pro starts at $9/mo or $149 lifetime.
Pro
For the full experience including quality scoring and one-click install features for each skill — upgrade to Pro.
Frequently asked questions
How do I install the Systemic Game Design Claude Code skill?
Install via the ClaudSkills desktop app (one click) or copy
SKILL.md from the source repository to
~/.claude/skills/systemic-game-design/SKILL.md and restart Claude Code. Both flows are detailed at
claudskills.com/install/.
What does the Systemic Game Design skill do?
Diseño de juegos con enfoque sistémico, basado en "Advanced Game Design. A Systems Approach" de Michael Sellers. Usala para DISEÑAR sistemas de juego (core loop, loops de refuerzo y balance, motores, economías, ecologías, progresión, partes con atributos y comportamientos, emergencia), para ANALIZAR o CRITICAR un diseño (por qué algo aburre, no engancha, se vuelve lista de tareas o grind, tiene una estrategia dominante, inflación, snowball, decisiones que no importan, demasiada carga mental) y para BALANCEAR con números (curvas de XP, poder y costo, valor y precio de armas, ítems o unidades, probabilidad y drops, counters tipo piedra-papel-tijera, fuentes y sumideros de una economía, métricas de retención). Activala siempre que el usuario hable de game design, mecánicas, loops, balance, progresión, economía o dificultad de un juego, o traiga feedback de playtesters sobre la diversión, aunque no diga "sistemas" ni nombre el libro. Sirve para videojuegos y juegos de mesa.
Is this skill free to install?
Yes. ClaudSkills is an open registry — every skill keeps its source repository's license, and manual install via copy is free. ClaudSkills Pro ($9/mo, $79/yr, or $149 one-time) adds one-click install via the desktop app and a multi-signal Quality Score.
When should I use the Systemic Game Design skill?
Use Systemic Game Design when your Claude Code task falls under the Security category — specifically in the threat hunting area. Claude Code auto-discovers installed skills and invokes the right one based on the task description, so you can also ask Claude directly (e.g. "use Systemic Game Design" or describe the task and let Claude pick). Browse related skills at
/category/security/.
What is a Claude Code skill and how does the Systemic Game Design skill fit in?
A Claude Code skill is a
SKILL.md file that lives under
~/.claude/skills/<name>/ and tells the Claude Code CLI agent how to perform a specific task (instructions, prompts, allowed tools). Skills are auto-discovered at session start. Systemic Game Design is one of 67,000+ skills indexed in the open ClaudSkills catalog, classified under the Security category. Learn more at
/learn/what-is-a-claude-skill/.
Attribution & license
Cite this skill
If you reference this skill in a blog post, paper, or documentation, you can cite it as:
APA
pauloperrotta. (2026). Systemic Game Design [Claude Code skill]. ClaudSkills. https://claudskills.com/skills/systemic-game-design/
BibTeX
@misc{systemic-game-design-2026,
author = {pauloperrotta},
title = {Systemic Game Design [Claude Code skill]},
year = {2026},
publisher = {ClaudSkills},
url = {https://claudskills.com/skills/systemic-game-design/}
}
Embed this skill
Promote, attribute, or link this skill from your own README, blog post, or documentation. All three snippets are free to use — no sign-up, no API key. More distribution surfaces →
Badge
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<script>
<script src="https://claudskills.com/embed/systemic-game-design.js" async></script>
<iframe>
<iframe src="https://claudskills.com/embed/systemic-game-design.html" width="100%" height="160" frameborder="0" loading="lazy" title="ClaudSkills: Systemic Game Design"></iframe>
Security scan
Grade A · scanned 2026-10-25 — free static scan against the OWASP Agentic Skills Top 10.
No risk patterns were found in any of the ten OWASP-aligned categories. How grading works ›
- ✓ Prompt injection
- ✓ Data exfiltration
- ✓ Supply chain
- ✓ Reverse shell
- ✓ Credentials
- ✓ Execution
- ✓ Filesystem
- ✓ Persistence
- ✓ Obfuscation
- ✓ Network
Show this grade on your repo (click to copy):
[](https://claudskills.com/skills/systemic-game-design/#security)
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