Unity Editor is a production-ready Claude Code skill (quality score 70/100) in the content-misc sub-category. It ships as a SKILL.md file that Claude Code auto-discovers under ~/.claude/skills/unity-editor/ and loads when your prompt matches the skill's trigger.
When to invoke it: Use when working with Unity projects to launch/stop editor, enter/exit play mode, compile scripts, view logs, load scenes, run tests, capture screenshots, or execute C# code for debugging. Activate when user mentions Unity, play mode, compilation, or needs to interact with a running Unity Editor.
The Unity Editor skill is built for content creators, marketers, copywriters, SEO professionals, and editorial teams. It is part of the open ClaudSkills registry, a community-curated catalog of 15,000+ capabilities you can install for Claude Code — the Claude CLI agent.
mkdir -p ~/.claude/skills/unity-editor curl -L https://claudskills.com/skills/unity-editor/SKILL.md \ -o ~/.claude/skills/unity-editor/SKILL.md
Or just download SKILL.md directly and drop it into ~/.claude/skills/unity-editor/. Claude Code auto-discovers it on next session.
Skills live at ~/.claude/skills/unity-editor/SKILL.md on macOS/Linux, or %USERPROFILE%\.claude\skills\unity-editor\SKILL.md on Windows. See the full install guide for step-by-step instructions.
The ClaudSkills desktop app installs any skill directly into ~/.claude/skills/ with one click — no terminal required. Pro starts at $9/mo or $149 lifetime.
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