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Hz Unity Meta Mixed Reality Utility Kit

Category: General  ·  Sub-category: general-misc  ·  Last updated:
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Meta XR Mixed Reality Utility Kit (MRUK) (com.meta.xr.mrutilitykit) for Unity XR development. Use when working with Scene API data (rooms, walls, floors, furniture), spawning prefabs on scene anchors, placing virtual objects in the real world, world locking to prevent anchor drift, raycasting against room geometry, generating NavMesh from scene data, environment depth raycasting for instant placement without scanning, Passthrough Camera Access (PCA), trackable detection (keyboards, QR codes), destructible scene meshes, space maps, room sharing for multiplayer, or any MR scene-aware feature.
Security AStatic scan found no risk patternsHow grading works ›

From the source SKILL.md

The Meta XR Mixed Reality Utility Kit (MR Utility Kit, MRUK) is a Unity package that provides high-level tools on top of the Scene API for building scene-aware Mixed Reality (MR) experiences. It is designed to be used in conjunction with the Meta XR Core SDK. It handles scene data loading and querying, spawning prefabs on real-world surfaces, world locking to prevent anchor drift, environment raycasting for instant placement without scanning, passthrough camera access, NavMesh generation from room geometry, and trackable detection (keyboards, QR codes).

What this skill does

Hz Unity Meta Mixed Reality Utility Kit is a community-contributed Claude Code skill in the general-misc sub-category. It ships as a SKILL.md file that Claude Code auto-discovers under ~/.claude/skills/hz-unity-meta-mixed-reality-utility-kit/ and loads when your prompt matches the skill's trigger.

When to invoke it: Use when working with Scene API data (rooms, walls, floors, furniture), spawning prefabs on scene anchors, placing virtual objects in the real world, world locking to prevent anchor drift, raycasting against room geometry, generating NavMesh from scene data, environment depth raycasting for instant placement without scanning, Passthrough Camera Access (PCA), trackable detection (keyboards, QR codes), destructible scene meshes, space maps, room sharing for multiplayer, or any MR scene-aware feature.

Who uses this skill

The Hz Unity Meta Mixed Reality Utility Kit Claude Code skill is built for Claude Code users and developers across all disciplines looking for general-purpose AI assistance. It's part of ClaudSkills (also referred to as Claude Skills or Claude Code Skills) — the open community-curated registry of 196,000+ SKILL.md files for Anthropic's Claude Code agent and the wider Claude ecosystem (Claude API, Claude Agent SDK).

How to install

Free

Manual install (2 steps)

mkdir -p ~/.claude/skills/hz-unity-meta-mixed-reality-utility-kit
curl -L https://claudskills.com/skills/hz-unity-meta-mixed-reality-utility-kit/SKILL.md \
  -o ~/.claude/skills/hz-unity-meta-mixed-reality-utility-kit/SKILL.md

Or just download SKILL.md directly and drop it into ~/.claude/skills/hz-unity-meta-mixed-reality-utility-kit/. Claude Code auto-discovers it on next session.

Skills live at ~/.claude/skills/hz-unity-meta-mixed-reality-utility-kit/SKILL.md on macOS/Linux, or %USERPROFILE%\.claude\skills\hz-unity-meta-mixed-reality-utility-kit\SKILL.md on Windows. See the full install guide for step-by-step instructions.

Telegram

📱 Install from your phone or desktop Telegram

Open @claudskills_bot on Telegram, tap Open Desktop App, and the desktop app installs this skill for you. Or share the bot link with a colleague — they get the same one-tap install. Learn more →

Pro

One-click install via the desktop app

The ClaudSkills desktop app installs any skill directly into ~/.claude/skills/ with one click — no terminal required. Pro starts at $9/mo or $149 lifetime.

Pro

For the full experience including quality scoring and one-click install features for each skill — upgrade to Pro.

Frequently asked questions

How do I install the Hz Unity Meta Mixed Reality Utility Kit Claude Code skill?
Install via the ClaudSkills desktop app (one click) or copy SKILL.md from the source repository to ~/.claude/skills/hz-unity-meta-mixed-reality-utility-kit/SKILL.md and restart Claude Code. Both flows are detailed at claudskills.com/install/.
What does the Hz Unity Meta Mixed Reality Utility Kit skill do?
Meta XR Mixed Reality Utility Kit (MRUK) (com.meta.xr.mrutilitykit) for Unity XR development. Use when working with Scene API data (rooms, walls, floors, furniture), spawning prefabs on scene anchors, placing virtual objects in the real world, world locking to prevent anchor drift, raycasting against room geometry, generating NavMesh from scene data, environment depth raycasting for instant placement without scanning, Passthrough Camera Access (PCA), trackable detection (keyboards, QR codes), destructible scene meshes, space maps, room sharing for multiplayer, or any MR scene-aware feature.
Is this skill free to install?
Yes. ClaudSkills is an open registry — every skill keeps its source repository's license, and manual install via copy is free. ClaudSkills Pro ($9/mo, $79/yr, or $149 one-time) adds one-click install via the desktop app and a multi-signal Quality Score.
When should I use the Hz Unity Meta Mixed Reality Utility Kit skill?
Use Hz Unity Meta Mixed Reality Utility Kit when your Claude Code task falls under the General category — specifically in the general misc area. Claude Code auto-discovers installed skills and invokes the right one based on the task description, so you can also ask Claude directly (e.g. "use Hz Unity Meta Mixed Reality Utility Kit" or describe the task and let Claude pick). Browse related skills at /category/general/.
What is a Claude Code skill and how does the Hz Unity Meta Mixed Reality Utility Kit skill fit in?
A Claude Code skill is a SKILL.md file that lives under ~/.claude/skills/<name>/ and tells the Claude Code CLI agent how to perform a specific task (instructions, prompts, allowed tools). Skills are auto-discovered at session start. Hz Unity Meta Mixed Reality Utility Kit is one of 67,000+ skills indexed in the open ClaudSkills catalog, classified under the General category. Learn more at /learn/what-is-a-claude-skill/.

Attribution & license

Cite this skill

If you reference this skill in a blog post, paper, or documentation, you can cite it as:

APA
meta-quest. (2026). Hz Unity Meta Mixed Reality Utility Kit [Claude Code skill]. ClaudSkills. https://claudskills.com/skills/hz-unity-meta-mixed-reality-utility-kit/
BibTeX
@misc{hz-unity-meta-mixed-reality-utility-kit-2026,
  author    = {meta-quest},
  title     = {Hz Unity Meta Mixed Reality Utility Kit [Claude Code skill]},
  year      = {2026},
  publisher = {ClaudSkills},
  url       = {https://claudskills.com/skills/hz-unity-meta-mixed-reality-utility-kit/}
}

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Grade A · scanned 2026-09-28 — free static scan against the OWASP Agentic Skills Top 10.

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