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Physics (Page 8 of 8)

458 Claude Code skills in the Physics sub-category of Science & Research.

458 skills · updated 2026-10-25 · showing 421–458 of 458 by quality score

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Multi-agent orchestration with thermodynamic routing, Kuramoto coherence, and Resonance Rail connectivity.
The Blade Naming Ceremony — post-forge ceremony that gives an algebraically-defined blade a mythological identity.
Meta skill for recognizing cosmological precedents in privacy architecture. The dual-agent pattern predates biology—it was written in orbital mechanics 4.5 billion years before…
Comprehensive Python library for astronomy and astrophysics. This skill should be used when working with astronomical data including celestial coordinates, physical units — from…
Use this skill when working with Brain Imaging Data Structure (BIDS) datasets: organizing neuroscience and biomedical data (MRI, EEG, MEG, iEEG, PET, microscopy, NIRS, motion…
Quantum computing framework for building, simulating, optimizing, and executing quantum circuits. Use this skill when working with quantum algorithms, quantum circuit design,…
Audit and fix DayZ .p3d model files for collision, action targeting, physics, animation, path, and structural issues.
Can simulate 2D rigid body physics in a realistic manner. This module is based on Box2D, and this API corresponds to the Box2D API as closely as possible.
Guides the use of the PacketVoyage MCP server (research_host, analyze_voyage_text, voyage_investigate, run_protocol_experiment, list_known_iata_airports) for educational network…
3D PhysX collision and trigger diagnostics for MonoBehaviour-based Unity projects. Primary scope: OnCollisionEnter / OnTriggerEnter not firing, objects passing through each other,…
Calculate peak current draw, voltage drop, heat dissipation and cooling paths for hardware subsystems.
Run the quantum-lens visual verification gate for a UI route and emit fresh pass/fail evidence. Use this skill whenever a story renders UI and you are about to claim it is done,…
Guide for creating effective skills for fundamental physics research. This skill should be used when users want to create a new skill (or update an existing skill) that extends…
Comprehensive Python library for astronomy and astrophysics. This skill should be used when working with astronomical data including celestial coordinates, physical units — from…
Use this skill when working with symbolic mathematics in Python. This skill should be used for symbolic computation tasks including solving equations algebraically, perfo — from…
Use this skill when working with symbolic mathematics in Python. This skill should be used for symbolic computation tasks including solving equations algebraically, perfo — from…
Use this skill when working with symbolic mathematics in Python. This skill should be used for symbolic computation tasks including solving equations algebraically, perfo — from…
Use this skill when working with symbolic mathematics in Python. This skill should be used for symbolic computation tasks including solving equations algebraically, perfo — from…
Use this skill when the user wants to learn, understand, or build intuition for complex technical subjects (e.g., math, physics, CS) or needs help structuring a self-study…
Guidance for optimizing MuJoCo MJCF model files for simulation performance while maintaining numerical accuracy.
Expert vehicle designer combining industrial design rigor with entertainment artistry. This skill embodies the methodologies of Scott Robertson's "How to Draw" precision, Syd…
Godot 2D game development skill for tilemaps, pixel-perfect rendering, and 2D physics.
2D game development principles. Sprites, tilemaps, physics, camera.
3D game development principles. Rendering, shaders, physics, cameras.
Astronomical data processing with Astropy, FITS files, and sky surveys
Computational physics methods, simulations, and research tools
Godot physics skill for rigid bodies, areas, collision layers, and raycasting.
Explore quantum computing research with Qiskit and Cirq frameworks
SDFormat/SDF model and world generation, validation, and simulator handoff. Use for `.sdf` files, SDFormat XML, Python `gen_sdf()` sources, models, worlds, links, joints, poses,…
Setting up physics, collisions, rigidbodies, and physical interactions
把初中物理考试备考从“泛泛刷题”变成诊断、提分优先级、限时训练、错题复盘和下次复测的闭环,帮助用户知道现在最该抓什么、每天怎么练、怎么判断有没有进步。 Workflow: junior_physics_exam_review.run.
把鲁科版初中物理的年级、册别、单元和学习场景,转成预习、同步练习、错题追练、单元复习和考前巩固等可直接执行的学习任务。把物理教材同步变成现象-模型-证据-应用的清晰学习路径。 Workflow: junior_physics_lk_textbook_sync.run.
把人教版初中物理的年级、册别、单元和学习场景,转成预习、同步练习、错题追练、单元复习和考前巩固等可直接执行的学习任务。把物理教材同步变成现象-模型-证据-应用的清晰学习路径。 Workflow: junior_physics_rj_textbook_sync.run.
Physics engine integration skill for rigid body dynamics and collision detection.
把高中物理考试备考从“泛泛刷题”变成诊断、提分优先级、限时训练、错题复盘和下次复测的闭环,帮助用户知道现在最该抓什么、每天怎么练、怎么判断有没有进步。 Workflow: senior_physics_exam_review.run.
帮助物理老师生成少而准、可批改、能反映真实掌握情况的分层作业,避免把作业变成题量堆叠。 Workflow: teacher_physics_homework_generation.run.
帮助物理老师把“这节课讲什么”升级为目标、活动、提问、练习和评价一致的课堂设计,重点围绕概念模型、实验探究、图像分析和受力/电路等推理过程。 Workflow: teacher_physics_lesson_planning.run.
帮助物理老师把一个单元复习成知识结构、典型错因、主动回忆和再练习的闭环,而不是重新讲一遍。 Workflow: teacher_physics_unit_review.run.
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