GPU-accelerate Python code using CuPy, Numba CUDA, Warp, cuDF, cuML, cuGraph, KvikIO, cuCIM, cuxfilter, cuVS, cuSpatial, and RAFT.
Connect the Newton physics engine to an Omniverse simulation or ovstage with ovnewton. Use when importing a populated ovstage into Newton, stepping its physics, synchronizing…
Read ovphysx simulation output with the ovstage-native output-read API when results must retain ovstage identity or write back without rebuilding paths or repacking tensors.
Author USD physics content that ovphysx can load and simulate (rigid bodies, colliders, mass, physics scene).
Hardware-agnostic quantum ML framework with automatic differentiation. Use when training quantum circuits via gradients, building hybrid quantum-classical models, or need — from…
Hardware-agnostic quantum ML framework with automatic differentiation. Use when training quantum circuits via gradients, building hybrid quantum-classical models, or need — from…
Hardware-agnostic quantum ML framework with automatic differentiation. Use when training quantum circuits via gradients, building hybrid quantum-classical models, or need — from…
Hardware-agnostic quantum ML framework with automatic differentiation. Use when training quantum circuits via gradients, building hybrid quantum-classical models, or need — from…
Core implementation skill for PennyLane-first hybrid quantum neural network models.
Perform petrophysical log interpretation and formation evaluation for oil and gas wells. Covers shale volume from gamma ray using linear and Larionov methods, porosity from…
Phaser.js 2D game development skill for web games, arcade physics, and web deployment.
Build mobile-first 2D browser games with Phaser 3 Arcade Physics, tuned for Remix/Farcade constraints and single-file delivery.
Builds 2D HTML5 games with Phaser 3 + TypeScript + Vite (or a pinned CDN): scenes, Arcade/Matter physics, tilemaps, tweens, cameras, and a static dist/ bundle.
Analyzes fundamental questions and concepts through philosophical lens using logic, epistemology, metaphysics, and critical analysis frameworks.
Analyzes fundamental questions and concepts through philosophical lens using logic, epistemology, metaphysics, and critical analysis frameworks.
Philosophical theology — the use of philosophical tools to analyze and evaluate theological claims. Covers classical arguments for and against the existence of God (cosmological,…
AI-native advisory practice for the Broomva ecosystem. Encodes top-firm consulting methodology (Three Horizons, MIT CISR digital maturity, JTBD, Value Proposition Canvas,…
Build and run a physics scene with the PHX MATLAB toolbox (phx.* objects over the Bullet engine). Use when creating phx.Body objects, attaching phx.shape.* geometry, importing…
Choose a physics engine and integration for robot learning, manipulation, assembly, differentiable optimization, or other Physical AI simulation.
Use when targeting Physical Review Applied (PRApplied) or deciding whether an applied-physics manuscript bridging fundamental physics and devices, quantum technology, photonics,…
Use when targeting Physical Review B (PRB) or deciding whether a condensed matter or materials physics manuscript fits this APS archival venue.
Use when targeting Physical Review E (PRE) or deciding whether a statistical, nonlinear, soft-matter, or complex-systems physics manuscript fits this APS archival venue.
Use when targeting Physical Review Letters (PRL) or deciding whether a physics manuscript fits this Letter-format, broad-importance venue.
Use when targeting Physical Review X (PRX) or deciding whether a physics manuscript fits this open-access, high-impact, cross-subfield, longer-form APS venue.
Analyzes events through physics lens using fundamental laws (thermodynamics, conservation, relativity), quantitative modeling, systems dynamics, and energy principles to — from…
Analyzes events through physics lens using fundamental laws (thermodynamics, conservation, relativity), quantitative modeling, systems dynamics, and energy principles to — from…
5 physics & astrophysics skills. Trigger: physics simulations, astronomical data, computational physics. Design: domain databases (NASA ADS, arXiv) and simulation tool guides.
Nutze diesen Skill für Phaser Arcade Physics: Bodies, Colliders, Overlaps, Velocity, Gravity, Bounds, Groups und einfache Kollisionen.
Model astrophysical systems — stellar structure, orbital dynamics, cosmology, gravitational waves — with physical scales, order-of-magnitude estimates, and scaling laws.
Navigate physics career transitions — postdoc applications, faculty applications, letters of recommendation, research statements, teaching statements, grant applications (NSF…
Solve classical mechanics problems — Newton's laws, Lagrangian, Hamiltonian, rigid body, orbital — with free-body diagrams, energy accounting, and dimensional checks.
Analyse experimental physics data with ROOT, pandas, uproot, NumPy — calibration, systematic errors, statistical inference, result archival — with reproducible scripts.
Debug physics bugs (collision, solver, joints, integration) using deterministic repro + cdb step-through.
Maintain experimental physics lab notebooks — measurements, calibration, error analysis, FAIR data principles, reproducibility — with digital and physical structure.
Mentor for physics work in Triptych — wires sympy-mcp, desmos-mcp, manim-mcp, show_latex, init_research, and /verifier into the canonical order, and surfaces the five pitfalls…
Termodinámica (0ª-3ª ley, gas ideal, ciclos, entropía conceptual), electromagnetismo (Coulomb, campo eléctrico, potencial, capacitancia, corriente, Ley de Ohm, Faraday, Lenz),…
Use when motion needs to feel physically grounded—objects falling, characters jumping, things colliding, or any element that should obey believable weight and momentum.
Track physics literature — arXiv (hep-th, cond-mat, astro-ph, gr-qc, quant-ph, nucl-th, physics.*), INSPIRE-HEP, NASA ADS, Web of Science, citation alerts — with domain filters.
维护 Claude physics 的 LLM Wiki 知识库。适用于整理物理笔记、论文、题目、推导、方法页、论文页和综合讲义页,并将资料沉淀为结构化 Obsidian Markdown 页面。
Fit a physics manikin (a capsule rigid body per body part, joined by limited joints) onto a rigged character.
Nutze diesen Skill für Phaser Matter Physics: komplexe Bodies, Polygone, Constraints, Sensoren, Joints und realistischere Simulation.
Model quantum systems (states, operators, measurement, entanglement) and perform calculations using Dirac notation, with checks against limits and known results.
Real-time rope/cable physics using Position-Based Dynamics (PBD), Verlet integration, and constraint solvers.
Use when targeting Physics Reports (Phys Rep) or deciding whether a long, comprehensive invited review across any area of physics fits this Elsevier review journal (Physics…
Make physics research reproducible and archive it — Zenodo DOI, GitHub + container (Docker/Apptainer), data preservation, code review, and open-science compliance for journals and…
Patterns for physics-based simulation including numerical integration, rigid body dynamics, fluid simulation, finite element methods, and multi-physics coupling.
Set up reproducible physics simulations — Monte Carlo (GEANT4), molecular dynamics (LAMMPS), DFT (VASP, Quantum ESPRESSO), quantum dynamics (QuTiP) — with containers, parameter…
Use when working with physics bodies, collision shapes, raycasting, areas, rigid bodies, ragdolls, soft bodies, Jolt physics, and physics interpolation in Godot 4.3+
Design physics talks — seminars, conference presentations, posters, public outreach — with audience-level adjustments, timing, visual conventions, and accessibility.
Use when a task needs the judgment of a Postsecondary Physics Teacher — designing or fixing a unit using concept-inventory data (FCI/CSEM), writing a peer-instruction ConcepTest…
Model thermodynamic systems — first and second law, heat engines, entropy, phase transitions — with energy accounting and efficiency bounds.
Write physics papers using RevTeX / APS / IOP / AIP formatting, with figure conventions, citation styles, and submission package preparation.
Official NVIDIA-authored guidance for navigating PhysicsNeMo — pick the model, datapipe, or example for a SciML/AI4Science task (surrogates, forecasting, downscaling,…
Official NVIDIA-authored guidance for PhysicsNeMo ShardTensor domain parallelism — integrate domain parallelism into training/inference scripts (new or existing) with DDP or…
Use when implementing player movement — CharacterBody2D/3D patterns, input handling, physics, common movement recipes
Visual (VLM) and array-completeness check for plots and figure files. Use proactively after savefig or export; before citing a figure in a paper or report.
PoW-verified Elysium Arcology Planner + Hub. Grind nonces on O'Neill sims/exosuits (physics/3D exports) → trustless shares for P2P hub.
Research pipeline for topology-aware GNN representation learning on power grids using the PowerGraph benchmark.
Guidelines for building premium 3D websites, focusing on custom WebGL shaders, post-processing, physics-based interactions, smooth animations, preloaders, and device optimization.
Apply David Deutsch's Principle of Optimism — all evils are caused by insufficient knowledge, and all problems are soluble unless forbidden by the laws of physics.