Atomic theory, periodic table organization, electron configuration, periodic trends, and isotopes/radioactivity.
Use when building ANY 2D or 3D game with SpriteKit, SceneKit, or RealityKit. Covers scene graphs, ECS, physics, actions, game loops, rendering, SwiftUI integration.
Validate PCR primers for specificity, dimers, hairpins, and secondary structures using primer3-py thermodynamic calculations.
Router for 3D building game mechanics in Three.js. Use when creating survival games, sandbox builders, base builders, or any game with player-constructed structures.
Builds live parameter tuning panels as floating developer overlays with sliders, toggles, color pickers, dropdowns, and spring controls wired to app values for real-time visual…
Opinionated C99 game-engine guidelines: caller-owns-memory, inverse mass, SoA layouts, builder patterns. Apply when editing `.c`/`.h` files in game or engine directories.
Drafts U.S. Contract Disputes Act (CDA) certified claims for federal government contracts, covering FAR Part 33 compliance, entitlement/quantum sections, certification language,…
Implements character movement systems using CharacterBody2D/3D, including platformer physics, 3D FPS controllers, and advanced movement mechanics.
Cirq is Google Quantum AI's open-source framework for designing, simulating, and running quantum circuits on quantum computers and simulators.
Google quantum computing framework. Use when targeting Google Quantum AI hardware, designing noise-aware circuits, or running quantum characterization experiments.
Validates code and provides physics reasoning for the 0-D CO2 lumped-parameter model for geothermal reservoirs.
Provides comprehensive guidance for Cocos2d-x v4 game engine including scene graph, nodes, sprites, actions, animations, physics, rendering, shaders, and platform deployment.
Color theory principles for art education. Covers the three color properties (hue, saturation, value), color mixing systems (subtractive and additive), color relationships…
Search COMSOL Multiphysics documentation. Use when asked about COMSOL, mesh refinement, boundary conditions, solvers, physics interfaces, FEM simulation, or COMSOL error messages.
Condensed ANIMA on quantum-classical and classical-quantum networks. All skill compositions materialized as s-expressions across the polyglot substrate.
The four Sanskrit principles: Truth-Self, Knowledge-Self, Bliss-Self, Power-Self. Use when need to understand the operational physics of consciousness.
Implements constraint-based physics systems including all constraint types, ragdoll systems, custom physics, and network ownership.
Observational cosmology from Hubble's law to the CMB. Covers redshift, Hubble expansion, the cosmological parameters, the cosmic microwave background, large-scale structure,…
Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance.
CSP (Custom Shaders Patch) Lua API reference for Assetto Corsa modding. Use when working with ac.*, ui.*, render.*, physics.* APIs or any CSP Lua code.
CUDA-Q onboarding guide for installation, test programs, GPU simulation, QPU hardware, and quantum applications.
Database access layer guidelines for Quantum Skincare's Prisma-based data-access library. Covers Prisma schema design, DAO patterns, UUID primary keys, PostgreSQL role-based…
Apply David Deutsch's Principle of Optimism — all evils are caused by insufficient knowledge, and all problems are soluble unless forbidden by the laws of physics.
Expert in ODEs and PDEs covering solution methods, qualitative analysis, and applications to physics and engineering
The cosmic distance ladder from radar ranging to Hubble flow. Covers parallax, spectroscopic parallax, cluster main-sequence fitting, Cepheid and RR Lyrae period-luminosity…
Validates code and provides physics reasoning for the 2-D injection-production doublet model using streamline methods.
Guide installing Earth2Studio via uv or pip, selecting model extras, and configuring the environment.
Emerging and transformative technologies -- artificial intelligence, biotechnology, quantum computing, blockchain, robotics, IoT, augmented/virtual reality, and nanotechnology.
Experimental methods for physics including measurement, uncertainty analysis, and experimental design.
Expert guidance for Meta's FAIRChem library - machine learning methods for materials science and quantum chemistry using pretrained UMA models with ASE integration for fast,…
Comprehensive guide for implementing animations in Flutter. Use when adding motion and visual effects to Flutter apps: implicit animations (AnimatedContainer, AnimatedOpacity,…
The fifteen fundamental cooking techniques that together cover most home kitchen work. Organized by the transformation they perform (heat transfer, water management, emulsion,…
Formulate a quantum mechanics or quantum chemistry problem with proper mathematical framework including Hilbert space, operators, boundary conditions, and approximation method…
Premium frontend design skills that override LLM defaults. Prevents generic 'AI-looking' UI. Enforces deterministic typography, calibrated color, asymmetric layouts, spring…
Chief Financial and Operating Officer. Stability guardian. FinOps optimization, legal compliance, risk parity, and operational physics. Apex instance of the Humans 3.0 protocol.
Plan, implement, debug, and review real-time 3D game development work. Use when Codex is asked to build or improve 3D gameplay, cameras, controllers, physics interactions,…
Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance.
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript.
Fixed timestep game loop with interpolation for frame-rate independent physics. Separates physics updates from rendering, prevents spiral of death, and supports hitstop/slow-mo…
Analyze game code for performance bottlenecks including draw call batching and overdraw, shader complexity and LOD strategy, per-frame GC allocation pressure, object pooling gaps,…
Run a full game QA audit on Unity, Unreal, Godot, or web game projects. Finds null reference bugs, missing asset references, broken scene transitions, physics edge cases, input…
Build, debug, optimize, and review 3D browser games with Three.js. Use when Codex is asked about Three.js scenes, cameras, render loops, WebGLRenderer, asset loading, GLTF/GLB,…
Game development patterns for Bevy/Rust ECS, game loops, state machines, physics, and audio. Invoke with /gamedev.
Erklärt Erlaubnis, Auflagen, Außengastronomie, Sondernutzung, Lärm, Hygiene und Ordnungsamt.
Expert skill for Gazebo Classic and Ignition/Gazebo Sim world creation and plugin development. Create SDF worlds with terrain, lighting, physics configuration, sensor models, and…
Design simulation worlds using SDF with ground planes, models, physics configuration, and lighting
Generate frontend code drafts using Gemini 3.1 Pro's one-shot UI generation. Use when building React components, HTML/CSS pages, SVG animations, or converting screenshots to code.
Migrates legacy TileMap (Godot 4.0-4.2) to new TileMapLayer system (Godot 4.3+). Handles TileMap node conversion, API migration (set_cell to set_cells_terrain_connect), TileSet…
Official GSAP skill for GSAP plugins — registration, ScrollToPlugin, ScrollSmoother, Flip, Draggable, Inertia, Observer, SplitText, ScrambleText, SVG and physics plugins,…
Development guidelines for Quantum Skincare's Python FastAPI image processor microservice. Covers FastAPI patterns, Perfect Corp API integration, MediaPipe FaceMesh validation,…
Master microinteractions, animations, transitions, and feedback systems. Create intentional, delightful interactions that guide users and provide clear feedback.
Orchestrate lightweight parallel internet research (2-4 dimensions). Spawns light-research-researcher workers for each subtopic dimension, coordinates findings, synthesizes final…
初中物理快速巩固 Skill是面向每日打卡、同步巩固的产品级 Hermes Skill,年级、册别、单元、知识点和难度通过参数传入。 Workflow: junior_physics_quick_practice.run.
Domain knowledge for 10 specialized subjects: philosophy, theology, physical education, nature studies, home economics, visual arts, music, trades, astronomy, learning to learn.
Cohesive Linear HoTT patterns for interaction entropy with diagram generation. Implements Schreiber's cohesive modalities (♯,♭,ʃ) and Riley's linear modality (♮) for…
Preprocessing and cleaning techniques for astronomical light curves. Use when preparing light curve data for period analysis, including outlier removal, trend removal, flattening,…
Lomb-Scargle periodogram for finding periodic signals in unevenly sampled time series data. Use when analyzing light curves, radial velocity data, or any astronomical time series…
Plan and evaluate mesh generation for numerical simulations — estimate grid resolution from physics scales (interface width, boundary layers, wavelengths), check aspect ratios and…
Metaphysical inquiry into the fundamental nature of reality. Covers ontology (what exists), substance and properties, universals vs.
Use when turning a locked still + blueprint into a provider-tuned motion prompt — camera, primary + secondary motion, physics, native-audio sync.